Category Archives: PC Performance Analyses

Metro Exodus – Original vs Enhanced Edition Ray Tracing Comparison

YouTube’s ‘Cycu1’ has released a new comparison video between the Original and the Enhanced Edition of Metro Exodus. Cycu1 enabled Ray Tracing in both of these versions, so this side-by-side comparison video will give you an idea of the graphical improvements and enhancements that 4A Games added to it. Continue reading Metro Exodus – Original vs Enhanced Edition Ray Tracing Comparison

The Medium – Ray Tracing & DLSS Benchmarks

After sharing our initial concerns about The Medium, we’ve decided to explore numerous environments so that we could find demanding areas that were not suffering from optimization issues. We also wanted to test the game’s retail/final version. As such, it’s time now to benchmark the game’s DLSS 2.0 and Ray Tracing effects.
Continue reading The Medium – Ray Tracing & DLSS Benchmarks

The Medium cannot run with constant 60fps on the RTX3080, even at 1080p/High/RT Off settings

A lot of PC gamers were worried about The Medium the moment Bloober Team revealed its official PC system requirements. After all, and instead of targeting 60fps gaming, those requirements targeted 30fps gaming. And, similar to Bloober’s previous game, Blair Witch, The Medium has major performance/optimization issues on the PC right now. Continue reading The Medium cannot run with constant 60fps on the RTX3080, even at 1080p/High/RT Off settings