Cyberpunk 2077 releases in a couple of days and promises to be the next “Crysis” game. Tomshardware had access to its review code and shared some initial benchmarks. And, as we can see, NVIDIA’s latest high-end GPU, the NVIDIA GeForce RTX3090, cannot run the game in 4K/Ultra with 60fps, even without its real-time Ray Tracing effects. Continue reading Cyberpunk 2077 cannot run with 60fps in 4K/Ultra on the NVIDIA GeForce RTX3090
Category Archives: PC Performance Analyses
Immortals Fenyx Rising PC Performance Analysis
Ubisoft has just released a brand new open-world action-adventure game, Immortals Fenyx Rising. Powered by the AnvilNext Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Immortals Fenyx Rising PC Performance Analysis
Observer System Redux PC Performance Analysis
Earlier this month, Bloober Team released an upgraded version of >observer_, Observer System Redux. As such, and following our Ray Tracing benchmarks, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Observer System Redux PC Performance Analysis
Watch Dogs Legion can finally run with constant 60fps on high-end CPUs
As we’ve already reported, Ubisoft released a brand new performance patch for the PC version of Watch Dogs Legion. And, we are happy to report, that owners of high-end CPUs can finally enjoy the game with silky smooth 60fps, even while driving. Continue reading Watch Dogs Legion can finally run with constant 60fps on high-end CPUs
Call of Duty Black Ops Cold War PC Performance Analysis
Activision has just released Call of Duty Black Ops Cold War on the PC. Powered by an upgraded version of the Black Ops III engine (with some tools from the IW 8.0 engine), it’s time to benchmark it and see how it performs on the PC platform. Continue reading Call of Duty Black Ops Cold War PC Performance Analysis
Call of Duty Black Ops Cold War – DLSS 2.0 & Ray Tracing Benchmarks
Call of Duty: Black Ops Cold War has just been released on the PC. For this game, Activision partnered with NVIDIA, and included both DLSS 2.0 and Ray Tracing support in this new COD game. As such, it’s time to benchmark these features and see how its ray-traced version performs. Continue reading Call of Duty Black Ops Cold War – DLSS 2.0 & Ray Tracing Benchmarks
XIII Remake PC Performance Analysis
Microids has just released a remake of XIII on the PC. Developed by PlayMagic and powered by the Unity Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading XIII Remake PC Performance Analysis
Godfall PC Performance Analysis
Godfall is the first next-gen only game that has just been released on the PC. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Godfall PC Performance Analysis
Observer System Redux – Ray Tracing Benchmarks & Comparison Screenshots
Bloober Team has just released a new version of >observer_ on Steam. Observer System Redux features Ray Tracing effects, so it’s time to benchmark them and see how demanding they are on the PC. Continue reading Observer System Redux – Ray Tracing Benchmarks & Comparison Screenshots
Yakuza: Like A Dragon PC Performance Analysis
Yakuza: Like A Dragon is the latest Yakuza game that has just been released on the PC. Powered by the Dragon Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Yakuza: Like A Dragon PC Performance Analysis