Category Archives: PC Performance Analyses

Ghostrunner PC Performance Analysis

Ghostrunner is a first-person fast-paced action melee game with violent combat mechanics that is using Unreal Engine 4. The game takes advantage of DLSS 2.0 and Ray Tracing (for reflections). So, after taking a look at the DLSS 2.0 and Ray Tracing implementation, it’s time to benchmark it and see how it performs on both AMD’s and NVIDIA’s GPUs. Continue reading Ghostrunner PC Performance Analysis

Xuan-Yuan Sword VII – DLSS 2.0 & Ray Tracing Benchmarks

SOFTSTAR has released a brand new single-player an action RPG that is rooted in Chinese history and mythology, Xuan-Yuan Sword VII. Xuan-Yuan Sword VII uses real-time Ray Tracing and supports DLSS 2.0. As such, we’ve decided to benchmark this game and (in this article) focus on these two technologies. Continue reading Xuan-Yuan Sword VII – DLSS 2.0 & Ray Tracing Benchmarks

Watch Dogs Legion PC Performance Analysis

Watch Dogs Legion is the first Ubisoft game that will release on both current-gen and next-gen platforms. As such, we were really looking forward to it as we’re expecting Ubisoft to up its game. After all, Watch Dogs Legion is using DX12, so we were expecting better CPU optimization from this new open-world title. However, Ubisoft has dropped the ball and Watch Dogs Legion is one of the most CPU-bound games you’ll ever see. So, after receiving its first PC performance update, it’s time to benchmark and see how this new Watch Dogs game performs on the PC. Continue reading Watch Dogs Legion PC Performance Analysis

Watch Dogs Legion – DLSS 2.0 & Ray Tracing Benchmarks

The review embargo for Watch Dogs Legion has been lifted and we can finally share our PC performance impressions of it. Watch Dogs Legion is a new open-world game, powered by the Disrupt Engine. The game uses DX12, and takes advantage of both real-time Ray Tracing and DLSS 2.0. In this article, we’ll be focusing on these two features. Continue reading Watch Dogs Legion – DLSS 2.0 & Ray Tracing Benchmarks

NVIDIA GeForce RTX3090 cannot run Watch Dogs Legion with constant 60fps in 4K/Ultra

YouTube’s ‘RajmanGaming HD’ has shared a video from the built-in benchmark tool of Watch Dogs Legion. The YouTuber has used an NVIDIA GeForce RTX3090 and as we can see, this $1500 GPU cannot run this new open-world game with 60fps in 4K/Ultra settings. And… that is without the game’s Ray Tracing effects. Continue reading NVIDIA GeForce RTX3090 cannot run Watch Dogs Legion with constant 60fps in 4K/Ultra

Age of Empires 3 Definitive Edition PC Performance Analysis

Microsoft has just released Age of Empires 3 Definitive Edition on the PC. At first, we weren’t planning to publish a PC Performance Analysis for this title. However, and after benchmarking the game, it became obvious that this remaster is more demanding than we initially thought. Thus, we’ve decided to benchmark it on both AMD’s and NVIDIA’s hardware, and share our findings. Continue reading Age of Empires 3 Definitive Edition PC Performance Analysis