Category Archives: PC Performance Analyses

Starfield – Native 4K vs NVIDIA DLSS 3 vs AMD FSR 3.0 Benchmarks

A few days ago, Bethesda released a new beta patch for Starfield that added official support for AMD FSR 3.0. As such, we’ve decided to benchmark it and compare it against NVIDIA DLSS 3. Can AMD’s Frame Generation solution compete with the one from NVIDIA? Time to find out. Continue reading Starfield – Native 4K vs NVIDIA DLSS 3 vs AMD FSR 3.0 Benchmarks

Suicide Squad: Kill the Justice League Benchmarks & PC Performance Analysis

Warner Bros released last week Rocksteady’s GaaS game, Suicide Squad: Kill the Justice League. Powered by Unreal Engine 4, it’s time now to benchmark it and examine its performance on the PC platform. Continue reading Suicide Squad: Kill the Justice League Benchmarks & PC Performance Analysis

Grand Theft Auto San Andreas RTX Remix Path Tracing drops below 50fps on an NVIDIA RTX4080 at 1440p with DLSS 3.5 Quality

YouTube’s ‘MxBenchmarkPC’ has shared a video, showcasing Grand Theft Auto: San Andreas with an RTX Remix Path Tracing Mod. The YouTuber has also included some comparison scenes with a Performance Stats Overlay. And, from the looks of it, you’ll need an NVIDIA RTX 4090 to run it, even at 1440p with DLSS 3 Quality. Continue reading Grand Theft Auto San Andreas RTX Remix Path Tracing drops below 50fps on an NVIDIA RTX4080 at 1440p with DLSS 3.5 Quality

Suicide Squad: KTJL runs with 60fps at Native 4K/Max Settings/Ray Tracing on an NVIDIA RTX 4090, does not look as bad as they made you believe

Warner Bros has just released Suicide Squad: Kill the Justice League on PC. Powered by Unreal Engine 4, the game was heavily criticized for looking quite bad. Or at least that’s what some people who got early access to the game claimed. After trying it, though, we can say that Suicide Squad can look great on PC. And no, it’s nowhere close to how bad those people tried to make it look like. Continue reading Suicide Squad: KTJL runs with 60fps at Native 4K/Max Settings/Ray Tracing on an NVIDIA RTX 4090, does not look as bad as they made you believe

Like a Dragon: Infinite Wealth – AMD FSR 3.0 vs NVIDIA DLSS 3 Benchmarks & Impressions

SEGA has just released Like a Dragon: Infinite Wealth on PC. This new Yakuza/Like a Dragon game supports both NVIDIA DLSS 3 and AMD FSR 3.0, so we’ve decided to benchmark them and share our impressions. Continue reading Like a Dragon: Infinite Wealth – AMD FSR 3.0 vs NVIDIA DLSS 3 Benchmarks & Impressions

We’ve tried Lossless Scaling Frame Generation, here are our thoughts

Last week, we informed you about a new version of Lossless Scaling that allows you to enable Frame Generation in all PC games on all GPUs. And, thankfully, its creator has provided us with a code for it. As such, we’ve decided to test it in a variety of games and share our thoughts. Continue reading We’ve tried Lossless Scaling Frame Generation, here are our thoughts