Category Archives: PC Performance Analyses

Middle-earth: Shadow of War PC Performance Analysis

After a lot of controversy surrounding its micro-transactions, Middle-earth: Shadow of War has been released on the PC. The game uses the Denuvo anti-tamper tech and is powered by Monolith’s in-house Firebird Engine. As such, it’s time now to see how this title performs on the PC. Continue reading Middle-earth: Shadow of War PC Performance Analysis

Forza Motorsport 7 PC Performance Analysis

Forza Motorsport 7 is a racing game we were really looking forward to. After fixing Forza Horizon 3’s ridiculous CPU scaling issues, we were hoping that the Forza Motorsport 7 performance would be better at launch. However, and as its demo indicated, things were not looking that great. So here we are today with the final version of the game, and it’s time to see how this new racer performs on the PC. Continue reading Forza Motorsport 7 PC Performance Analysis

Total War: WARHAMMER 2 – PC Performance Analysis

Total War: WARHAMMER was a strategy game that really disappointed us with its underwhelming performance in DX12 back in 2016. Naturally, we were expecting better things from its successor, however it appears that the game suffers from both single-thread CPU issues, as well as underwhelming DX12 performance on both NVIDIA’s and AMD’s graphics cards. Continue reading Total War: WARHAMMER 2 – PC Performance Analysis

Warriors All-Stars – PC Performance Analysis

These past few months, KOEI Tecmo has been releasing all of its title on the PC. However, and as most of you already know, KOEI’s games suffer from major issues. Most, if not all, of them suffer from optimization and performance issues. Not only that, but most of them lack basic PC features like mouse support. The last KOEI Tecmo game we covered was BERSERK and the Band of the Hawk; a game that suffered from all the aforementioned issues. As such, our expectations were really low when it came to Warriors All-Stars. However, this may very well be the best KOEI Tecmo PC game to date. Continue reading Warriors All-Stars – PC Performance Analysis

F1 2017 – PC Performance Analysis

Codemasters and Deep Silver have just released F1 2017 on the PC. As with all previous F1 games, F1 2017 is powered by the EGO Engine and even though Deep Silver had provided us with a review code a couple of weeks ago, we decided to delay our article as both NVIDIA and AMD planned to release specific drivers for it. As such, it’s time now to see how this title performs on the PC platform. Continue reading F1 2017 – PC Performance Analysis

Observer – PC Performance Analysis

Observer is a new cyberpunk horror game from Bloober Team, the creators of Layers of Fear. In it, players take the role of the Observer, the new front line of neural police, as you hack into the jagged minds of the insane. The game has just been released on the PC and even though it comes from a small team, we’ve decided to put it to the test. Continue reading Observer – PC Performance Analysis

Agents of Mayhem – PC Performance Analysis

Agents of Mayhem is a new open-world single-player game by Volition. According to the company, the game was developed with an all-new graphics engine developed in-house by Volition with all the technical bells and whistles that players have come to expect from this generation. However, it appears that the game suffers from some optimization issues. Continue reading Agents of Mayhem – PC Performance Analysis

Hellblade: Senua’s Sacrifice – PC Performance Analysis

Hellblade: Senua’s Sacrifice is an indie title from Ninja Theory that caught our attention the moment it was announced thanks to its gorgeous visuals and its bizarre theme. The game is powered by Unreal Engine 4 and even though it’s not as advanced as Gears of War 4, it’s easily one of the best UE4-powered games to date. Continue reading Hellblade: Senua’s Sacrifice – PC Performance Analysis

GET EVEN – PC Performance Analysis

GET EVEN is a game that surprised us when it was initially unveiled in 2013. And in 2014, The Farm 51 showcased a tech demo with some of the best visuals we’ve seen. The Farm 51 claimed that the demo featured in-engine assets, however – and as we’ve already stated – the game has been severely downgraded since then. But anyway, GET EVEN has just been released so it’s time to see how it performs on the PC platform. Continue reading GET EVEN – PC Performance Analysis