A couple of days ago, Deck13 claimed that the PC version of The Surge was not a console port, but rather a proper PC game built for our platform. Well, the game has just been released so it’s time to see how The Surge performs on the PC. Continue reading The Surge – PC Performance Analysis
Category Archives: PC Performance Analyses
PREY – PC Performance Analysis
PREY was one of the most anticipated games of 2017. However, and given Arkane’s history, we were a bit worried about the state of its PC version. Arkane did not release any PC demo, its previous title – Dishonored 2 – had (and still has) major performance issues, and the latest CRYENGINE-powered game – Sniper: Ghost Warrior 3 – suffered from performance issues. Add to this that Bethesda declined sending us a review code (actually Bethesda did send us, however it passed under our radar) and you’ve got yourself a game that, on paper, seems to be doomed. However, we can safely say that PREY runs extremely well on the PC platform. Continue reading PREY – PC Performance Analysis
Outlast 2 – PC Performance Analysis
Outlast 2 is the sequel to the acclaimed survival horror game Outlast that is set in the same universe as the first game, but with different characters and a different setting. This is a game that a lot of horror fans have been waiting for and, to be honest, we were really surprised by its relatively low official PC requirements. The game has just been released on the PC, so it’s time to see how it runs on the PC platform. Continue reading Outlast 2 – PC Performance Analysis
Warhammer 40K: Dawn of War III – PC Performance Analysis
When the closed beta phase for Warhammer 40K: Dawn of War III began, we were a bit worried about the game’s performance. You see, that build ran extremely awful on our test machine. Yes, this was a beta build but let’s be honest; the final builds of most games, these days, run exactly the same with their beta builds. Thankfully, Dawn of War III is an exception as it received some significant performance improvements. Continue reading Warhammer 40K: Dawn of War III – PC Performance Analysis
Mass Effect: Andromeda – PC Performance Analysis
Mass Effect: Andromeda was perhaps the most anticipated game of this year’s first quarter. And… well… by now we all know that the game suffers from some really hilarious animations and mediocre lip-syncing. We also know that the game has been slightly downgraded from its E3 2016 build. So, time now to see how this new title performs on the PC platform. Continue reading Mass Effect: Andromeda – PC Performance Analysis
NieR: Automata – PC Performance Analysis
NieR: Automata is PlatinumGames’ latest title and we are pretty sure that by now, most of you are aware of some of its PC technical issues. NieR: Automata is powered by a unique graphics engine Platinum Games has designed just for it and it’s time to see how it performs on the PC platform, even though PlatinumGames has not released any patch in order to address some of its really ridiculous issues. Continue reading NieR: Automata – PC Performance Analysis
Styx: Shards of Darkness – PC Performance Analysis
Back in the 90s, the PC was flooded with stealth games. These days, however, there have been very few titles embracing these mechanics. Sure thing, we’ve got games that offer stealth approaches (Dishonored 2 and the latest Deus Ex games), but apart from HITMAN there haven’t been any games relying completely on stealth mechanics. Which basically makes Styx: Shards of Darkness a perfect release in 2017. Styx: Shards of Darkness is the sequel to Styx: Master of Shadows, is powered by Unreal Engine 4, and it’s time to see how it performs on the PC platform. Continue reading Styx: Shards of Darkness – PC Performance Analysis
Tom Clancy’s Ghost Recon: Wildlands – PC Performance Analysis
Tom Clancy’s Ghost Recon: Wildlands is a game that a lot of PC gamers were looking forward to. This new Ghost Recon game is an open-world online tactical third-person/first-person hybrid that supports both solo and four-player co-op. Tom Clancy’s Ghost Recon: Wildlands is powered by the latest version of the AnvilNext Engine, so it’s time now to see how this title performs on the PC platform. Continue reading Tom Clancy’s Ghost Recon: Wildlands – PC Performance Analysis
Halo Wars 2 – PC Performance Analysis
While the first Halo Wars was not originally released for the PC (it arrived however as a pre-order bonus for its sequel), Halo Wars 2 was made available on the PC immediately and alongside its Xbox One brother (thanks to Microsoft’s Xbox Play Anywhere program). Halo Wars 2 only supports DX12 and while Microsoft declined sending us a review code, it’s time to see how this new strategy game performs on the PC platform. Continue reading Halo Wars 2 – PC Performance Analysis
BERSERK and the Band of the Hawk – PC Performance Analysis
When KOEI Tecmo revealed the official PC requirements for BERSERK and the Band of the Hawk, we were kind of optimistic. According to the specs, this new title should be running fine on a variety of PC systems. Well, unfortunately – and like pretty much all titles from KOEI Tecmo – BERSERK and the Band of the Hawk suffers from optimization issues. Continue reading BERSERK and the Band of the Hawk – PC Performance Analysis