Category Archives: PC Performance Analyses

Styx: Shards of Darkness – PC Performance Analysis

Back in the 90s, the PC was flooded with stealth games. These days, however, there have been very few titles embracing these mechanics. Sure thing, we’ve got games that offer stealth approaches (Dishonored 2 and the latest Deus Ex games), but apart from HITMAN there haven’t been any games relying completely on stealth mechanics. Which basically makes Styx: Shards of Darkness a perfect release in 2017. Styx: Shards of Darkness is the sequel to Styx: Master of Shadows, is powered by Unreal Engine 4, and it’s time to see how it performs on the PC platform. Continue reading Styx: Shards of Darkness – PC Performance Analysis

Tom Clancy’s Ghost Recon: Wildlands – PC Performance Analysis

Tom Clancy’s Ghost Recon: Wildlands is a game that a lot of PC gamers were looking forward to. This new Ghost Recon game is an open-world online tactical third-person/first-person hybrid that supports both solo and four-player co-op. Tom Clancy’s Ghost Recon: Wildlands is powered by the latest version of the AnvilNext Engine, so it’s time now to see how this title performs on the PC platform. Continue reading Tom Clancy’s Ghost Recon: Wildlands – PC Performance Analysis

Halo Wars 2 – PC Performance Analysis

While the first Halo Wars was not originally released for the PC (it arrived however as a pre-order bonus for its sequel), Halo Wars 2 was made available on the PC immediately and alongside its Xbox One brother (thanks to Microsoft’s Xbox Play Anywhere program). Halo Wars 2 only supports DX12 and while Microsoft declined sending us a review code, it’s time to see how this new strategy game performs on the PC platform. Continue reading Halo Wars 2 – PC Performance Analysis

BERSERK and the Band of the Hawk – PC Performance Analysis

When KOEI Tecmo revealed the official PC requirements for BERSERK and the Band of the Hawk, we were kind of optimistic. According to the specs, this new title should be running fine on a variety of PC systems. Well, unfortunately – and like pretty much all titles from KOEI Tecmo – BERSERK and the Band of the Hawk suffers from optimization issues. Continue reading BERSERK and the Band of the Hawk – PC Performance Analysis

Sniper Elite 4 – PC Performance Analysis

Sniper Elite 4 is a new third-person tactical shooter stealth game with some really huge environments. Powered by the Asura Engine, Sniper Elite 4 supports from the get-go both DX11 and DX12. The game has just been released on the PC and after some really demanding official PC requirements, it’s time to see how this new sniper game performs on the PC platform. Continue reading Sniper Elite 4 – PC Performance Analysis

For Honor – PC Performance Analysis

For Honor is a game that impressed us with its performance even back in its closed beta phase. As such, we were almost certain that Ubisoft’s latest title will be running extremely well on the PC. And we were right. Powered by AnvilNext, For Honor has just been released on the PC, so it’s time now to see how it performs on the PC platform. Continue reading For Honor – PC Performance Analysis

Resident Evil 7 – PC Performance Analysis

Capcom surprised everyone back in December 2016 when it released a PC demo for Resident Evil 7. That demo ran incredibly well on the PC, so we were really curious to see whether the final version of the game would be as polished as that demo. Capcom declined sending us a review code, which is why our PC Performance Analysis was slightly delayed. But anyway, let’s see how Resident Evil 7 runs on the PC platform. Continue reading Resident Evil 7 – PC Performance Analysis

Space Hulk: Deathwing – PC Performance Analysis

Space Hulk: Deathwing is a game that a lot of PC gamers were looking forward to. Powered by Unreal Engine 4, Space Hulk: Deathwing showcased some truly lovely visuals when it was initially revealed. And we’ve got some good and some bad news. The good news is that the game looks almost as good as its debut trailer. The bad news is that it suffers from major performance issues. Continue reading Space Hulk: Deathwing – PC Performance Analysis

Dead Rising 4 – PC Performance Analysis

Dead Rising 4 released last week and passed under everyone’s radar. One of the reasons this happened is… well… quite simple. Microsoft and Capcom decided to release it as a time-exclusive title on Windows Store. As such, PC gamers can only purchase it via Microsoft’s store, and we all know that a lot of gamers boycott it. Thankfully, Dead Rising 4 will be coming to Steam in around three months. Moreover, Capcom has provided us with a review code, so it’s time now to see how this game performs on the PC platform. Continue reading Dead Rising 4 – PC Performance Analysis