Codemasters has just released F1 2016 on the PC, so it’s time to see how this title performs on our platform. F1 2016 is powered by Codemasters’ EGO Engine, however it appears that the game does not support DX12. Continue reading F1 2016 – PC Performance Analysis
Category Archives: PC Performance Analyses
No Man’s Sky – PC Performance Analysis
No Man’s Sky is a game that has been over-hyped by the media. Originally announced as a timed-exclusive title for PS4. Fast forward a couple of years and here we are today with an almost simultaneous release of this title on PS4 and PC. So, time now to see how No Man’s Sky performs on the PC platform. Continue reading No Man’s Sky – PC Performance Analysis
The Technomancer – PC Performance Analysis
The Technomancer is the next sci-fi action RPG from SPIDERS, the studio behind Bound by Flame and MARS: War Logs. Powered by the Silk Engine – which is a modified version of the PhyreEngine – The Technomancer is currently available on the PC and it’s time to see how this new title performs on the PC platform. Continue reading The Technomancer – PC Performance Analysis
Umbrella Corps – PC Performance Analysis
Umbrella Corps has just been released on the PC. Based on the Resident Evil series, Umbrella Corps is an MP title that features quick matches in compact battle zones themed from historic Resident Evil environments. These maps are based on familiar fan-favorite locales such as the Village from RE4, Raccoon City, RPD Police Station, Umbrella lab, and more. The game is powered by the Unity Engine and it’s time to see how it performs on the PC platform. Continue reading Umbrella Corps – PC Performance Analysis
Mirror’s Edge Catalyst – PC Performance Analysis
Last week, Electronic Arts released Mirror’s Edge Catalyst. As with most of EA’s games, Mirror’s Edge Catalyst is powered by the Frostbite 3 Engine. And as we’ve already said, Frostbite 3 is perhaps one of the most optimized engines to date. As a result of that – and despite its open-world nature – Mirror’s Edge Catalyst is one of the most optimized PC games of 2016. Continue reading Mirror’s Edge Catalyst – PC Performance Analysis
Total War: WARHAMMER – PC Performance Analysis
Total War: WARHAMMER is a game that a lot of strategy fans have been waiting for. Total War: WARHAMMER combines the mechanics of the historical-based Total War series with the fantasy universe of WARHAMMER. Creative Assembly has provided us with a review code and it’s time now to see how this new strategy game performs on the PC. Continue reading Total War: WARHAMMER – PC Performance Analysis
Homefront: The Revolution – PC Performance Analysis
Homefront: The Revolution is a game that went through development hell. The first game was developed by Kaos Studios and after the closure of THQ, the game’s rights were sold to Crytek UK. Crytek UK started developing the game but was unable to finish it. The game’s rights were then sold to Koch Media and the development duties were assumed by Dambuster Studios. And after a number of delays, Homefront: The Revolution has just been released on the PC. So, time now to find out how this title performs on the PC platform. Continue reading Homefront: The Revolution – PC Performance Analysis
DOOM – PC Performance Analysis
DOOM is a highly anticipated game as it’s the first title that is being powered by the new id Tech 6 Engine. id Tech 6 is an OpenGL/Vulkan based game engine developed by id Software, and we were really looking forward to it. After all, this is the engine that other future Bethesda games will be using, so we were curious whether it would be plagued by the same issues that affected its previous iteration, the id Tech 5. Thankfully, id Software did a great job with this engine and as a result of that, DOOM looks and plays wonderfully on the PC platform. Continue reading DOOM – PC Performance Analysis
Forza Motorsport 6: APEX Beta – PC Performance Analysis
When Microsoft and Turn 10 Studios revealed the official PC requirements for Forza Motorsport 6: APEX, a lot of PC gamers wondered whether a single GTX980Ti would be able to offer a constant 60fps (as it was indicated by its specs). In addition, we wondered whether the game would actually require those recommended 12GB of RAM or not. Well, the beta version of Forza Motorsport 6: APEX is now available, so it’s time to see how this racing game performs on the PC. Continue reading Forza Motorsport 6: APEX Beta – PC Performance Analysis
Battleborn – PC Performance Analysis
Gearbox’s stylised first-person hero-shooter, Battleborn, has just been released. Battleborn is powered by Epic’s Unreal Engine 3, borrows Borderlands’ cell-shaded style, and it’s time now to see how this game performs on the PC platform. Continue reading Battleborn – PC Performance Analysis