Everybody’s Gone to the Rapture has just been released on the PC, and below you can find our PC performance analysis for this brand new walking simulator. Everybody’s Gone to the Rapture is powered by CRYENGINE and unfortunately, the game does suffer from some optimization issues. Continue reading Everybody’s Gone to the Rapture – PC Performance Analysis
Category Archives: PC Performance Analyses
Dark Souls III – PC Performance Analysis
FromSoftware is a studio that has, actually, learned from its mistakes these past few years. The first Dark Souls game was a big letdown and a rushed console port. On the other hand, Dark Souls 2 was arguably a more polished product, though it was held back by consoles and due to parity reasons (it’s a shame that its advanced lighting system was discarded). And Dark Souls III releases in a couple of days, so time to see how this game performs on the PC platform. Continue reading Dark Souls III – PC Performance Analysis
Quantum Break – PC Performance Analysis
Quantum Break is a game that a lot of PC gamers were looking forward to. Developed by the team behind Max Payne and Alan Wake, Quantum Break looked like a title that would showcase what DX12 is all about. And to be honest, a lot has been said about the PC version of Quantum Break. So time now to see whether we’re dealing with a rushed console port or a really demanding PC title. Continue reading Quantum Break – PC Performance Analysis
HITMAN – PC Performance Analysis
IO Interactive’s latest HITMAN game is a really curious and underwhelming case. At its time of release, its DX12 mode was bugged, which is why we decided to delay our PC Performance Analysis. IO Interactive has just released a new update for the PC version that improves stability, so it’s time now to see how this game performs on the PC platform. Continue reading HITMAN – PC Performance Analysis
Ashes of the Singularity – PC Performance Analysis
Ashes of the Singularity left its Steam Early Access program a couple of days ago, and Stardock has provided us with a review code for it. Ashes of the Singularity uses both DX11 and DX12, and it’s time to see how this strategy game performs on the PC platform. Continue reading Ashes of the Singularity – PC Performance Analysis
Killer Instinct – PC Performance Analysis
Iron Galaxy Studios was the team that ported Batman: Arkham Knight on the PC; a port that was criticized by a lot and forced Rocksteady – post-launch – to work on it in order to offer a better version to PC gamers. Therefore, we were really curious about Killer Instinct PC. Would this fighting game meet the fate of Batman: Arkham Knight or not? Well, time to find out. Continue reading Killer Instinct – PC Performance Analysis
Need for Speed – PC Performance Analysis
After a four month delay, Ghost Games’ Need for Speed is finally available on the PC. The PC version features an unlocked framerate, as well as support for wheels and manual transmission. So, it’s time now to see how this new racing game performs on the PC platform. Continue reading Need for Speed – PC Performance Analysis
Gears of War: Ultimate Edition – PC Performance Analysis
Gears of War: Ultimate Edition is one of the first DX12-only titles. Developed by The Coalition, Gears of War: Ultimate Edition is powered by an enhanced version of Unreal Engine 3. The Coalition released yesterday a performance patch for this title, so time now to see how this game performs on the PC platform. Continue reading Gears of War: Ultimate Edition – PC Performance Analysis
Tom Clancy’s The Division – PC Performance Analysis
Tom Clancy’s The Division is one of the most anticipated releases of 2016. As we’ve already showcased, there are some differences between the E3 2013 build that wowed everyone and the final version. So it’s time now to see how this game performs on the PC platform. Continue reading Tom Clancy’s The Division – PC Performance Analysis
Far Cry: Primal – PC Performance Analysis
Far Cry: Primal is the latest title in the Far Cry series that was slightly delayed on the PC. Powered by the Dunia Engine 2, the PC version of Far Cry: Primal was released on March 1st and it’s time now to see how this title performs on our platform. Continue reading Far Cry: Primal – PC Performance Analysis