Battlefield: Hardline was originally meant to be released in 2014, however EA and Visceral decided to delay this new entry to the Battlefield series in order to properly playtest and further polish it. GreenManGaming has provided us with a review code for it, so it’s time now to see how this title performs on the PC platform. Continue reading Battlefield: Hardline – PC Performance Analysis
Category Archives: PC Performance Analyses
Assassin’s Creed: Rogue – PC Performance Analysis
Assassin’s Creed: Rogue was originally released on old-gen consoles, and has just been released on the PC. Assassin’s Creed: Rogue is built on Assassin’s Creed: Black Flag engine, and – believe it or not – is perhaps the only AC game that runs incredibly well even on older PC configurations. Continue reading Assassin’s Creed: Rogue – PC Performance Analysis
Zombie Army Trilogy – PC Performance Analysis
Rebellion has provided us with some review codes for Zombie Army Trilogy, and you can read below our PC Performance Analysis for this latest FPS title. Zombie Army Trilogy is powered by the Asura Engine; the same engine that powered Sniper Elite 3. Sniper Elite 3 was one of the most optimized games of 2014, and we are happy to report that Zombie Army Trilogy looks and performs even better than that title. Continue reading Zombie Army Trilogy – PC Performance Analysis
Total War: ATTILA – PC Performance Analysis
Total War: ATTILA has just been released and Green Man Gaming was kind enough to provide us with a review code for it. Total War: ATTILA is built on the next iteration of the Warscape Engine, and it’s time now to see how this strategy game runs on the PC platform. Continue reading Total War: ATTILA – PC Performance Analysis
Evolve – PC Performance Analysis
Turtle Rock Studios’ latest multiplayer shooter that pits four hunters against a single player-controlled monster has just been released. GreenManGaming has provided us with a Steam key (we’ll talk more about this in our upcoming Editorial), therefore it’s time to see how this game performs on the PC platform. Continue reading Evolve – PC Performance Analysis
Dying Light – PC Performance Analysis
Dying Light has just been released and as you may already heard, it’s plagued by some serious performance issues. Dying Light is powered by Chrome 6 Engine and while the game was meant to hit both current-gen and old-gen platforms, Techland decided to cancel the old-gen version because the game could not run acceptably on both PS3 and X360. And to be honest, you’ll need a really powerful CPU in order to maintain 60fps in this title. But let’s not be hasty… Continue reading Dying Light – PC Performance Analysis
Metal Gear Solid: Ground Zeroes – PC Performance Analysis
Metal Gear Solid: Ground Zeroes has just been released on the PC, and it’s time now to see how this first game from Kojima Productions performs on our platform. Metal Gear Solid: Ground Zeroes is powered by FOX Engine and after what happened with the game’s PC specs, a lot of PC gamers wondered whether this would be a shoddy port or not. Well, we are happy to report that the PC version of Metal Gear Solid: Ground Zeroes is one of the best optimized PC versions of 2014. Continue reading Metal Gear Solid: Ground Zeroes – PC Performance Analysis
The Crew – PC Performance Analysis
On December 1st, The Crew’s designer Serkan Hasan claimed that this MMO racing game would not suffer from all the launch issues that plagued both Far Cry 4 and Assassin’s Creed: Unity. And to his credit, Serkan was right; The Crew runs amazingly well on the PC, offers a native 60fps option from the get-go (contrary to its alpha build), packs a variety of graphics options to tweak, and feels like a really polished title. If only its visuals were as good… Continue reading The Crew – PC Performance Analysis
Dragon Age: Inquisition – PC Performance Analysis
Dragon Age: Inquisition was perhaps the most highly anticipated RPG of 2014. Originally meant to go toe to toe with The Witcher 3: Wild Hunt, Bioware’s RPG was lucky enough to earn everyone’s attention after CD Projekt RED delaying its own RPG to 2015. So, time now to see whether Bioware dropped the ball on this one, or whether we have in our hands a proper PC version of a highly addictive RPG. Continue reading Dragon Age: Inquisition – PC Performance Analysis
Far Cry 4 – PC Performance Analysis
Let’s get one thing straight; we don’t enjoy or like bashing Ubisoft. Sure thing, the company has made some decisions that puzzled us, but we’re here to judge their games and not their ‘political’ or ‘financial’ decisions. After all, back in 2012 we declared Far Cry 3 as the most optimized game of that year, and last year Splinter Cell: Blacklist was our second most optimized title. So no; we are not hating or bashing Ubisoft – whenever we do – because it’s the cool thing to do. Continue reading Far Cry 4 – PC Performance Analysis