Borderlands: The Pre-Sequel has just been released and it’s time to see how this new title performs on the PC, though we do have to say that we – more or less – already knew what to expect. Deja vu everyone? Well, similarly to F1 2014’s case, Borderlands: The Pre-Sequel performs exactly the same with its predecessor on the PC platform. Continue reading Borderlands: The Pre-Sequel – PC Performance Analysis
Category Archives: PC Performance Analyses
F1 2014 – PC Performance Analysis
F1 2014 has just been released and it’s time to see how this new F1 game performs on the PC, though we do have to say that we – more or less – already knew what to expect. You see, after finalizing its engine for old-gen consoles, the Codies is currently working on a brand new engine for F1 2015 that will hit PC, PS4 and Xbox One. This obviously means that the team has not made any major changes or enhancements to the engine powering its F1 series, and as such everything is almost exactly the same as the previous part of this series. Continue reading F1 2014 – PC Performance Analysis
The Evil Within – PC Performance Analysis
The Evil Within is a game most of us were really looking forward to. Developed by the mastermind behind the original Resident Evil, Shinji Mikami returns with yet another survival horror game. And since there was a lot of buzz about this game’s PC requirements, it’s time to see how this new title performs on the PC platform. Continue reading The Evil Within – PC Performance Analysis
NBA 2K15 – PC Performance Analysis
2K Games and CD Media were kind enough to provide us with a review code for NBA 2K15, so it’s time to see how this sports game performs on the PC platform. NBA 2K15 PC is similar to the current-gen console version, which is precisely why we decided to do a Performance Analysis. Continue reading NBA 2K15 – PC Performance Analysis
Ryse: Son of Rome – PC Performance Analysis
Ryse: Son of Rome releases tomorrow and Crytek was kind enough to provide us with a review code prior to the game’s release. Ryse: Son of Rome is powered by CRYENGINE and uses some new advanced techniques that the team introduced to it, so it’s time to see how this game performs on the PC platform. Continue reading Ryse: Son of Rome – PC Performance Analysis
Alien: Isolation – PC Performance Analysis
Alien: Isolation has just been released, and it’s time to see how this current-gen only game performs on the PC platform. Alien: Isolation is developed by The Cretive Assembly, the team behind the Total War series, and is powered by the team’s in-house engine. Naturally – and given The Creative Assembly’s record – a lot of PC gamers were questioning whether the team would be able to offer a polished version of a non-strategy game to its fans. And we are happy to report that Alien: Isolation performs incredibly well on the PC. Continue reading Alien: Isolation – PC Performance Analysis
Middle-earth: Shadow Of Mordor – PC Performance Analysis
Middle-earth: Shadow Of Mordor was a highly anticipated game. A couple of months ago, Monolith surprised everyone with the game’s PC requirements. And if that wasn’t enough, just mere days prior to its release, the team claimed that the game would need huge amounts of VRAM in order to be enjoyed even at High settings. So, after the controversy surrounding its enormous PC requirements, it’s time to see how this bad boy performs on the PC platform. Continue reading Middle-earth: Shadow Of Mordor – PC Performance Analysis
The Vanishing Of Ethan Carter – PC Performance Analysis
Evolve PR was kind enough to provide us with a review code for The Astronauts’ new adventure game, The Vanishing Of Ethan Carter. The Vanishing Of Ethan Carter is powered by Unreal Engine 3 and uses a new 3D scanning technique called Photogrammetry. So, time to see how this game performs on the PC platform. Continue reading The Vanishing Of Ethan Carter – PC Performance Analysis
Dead Rising 3 – PC Performance Analysis
Well, that was an interesting month. Back in August, we contacted Capcom for a Q&A tech interview about Dead Rising 3 PC. The Japanese company welcomed our request, however things got really weird during these past two weeks. Initially, we agreed with Capcom to publish our interview two or three days prior to the game’s release and while the company was – at least at first – more than happy for such an interview, it never really answered our interview questions. What’s also surprising is that Capcom remained silent and refused to send us a review code for Dead Rising 3 when we requested one. Continue reading Dead Rising 3 – PC Performance Analysis
Lichdom: Battlemage – PC Performance Analysis
Lichdom: Battlemage has been officially released and it’s time to see how this new first person caster performs on the PC platform. Lichdom: Battlemage is powered by Cryengine 3, meaning that the game should scale well on multi-core CPUs. And thankfully, it does. However, the game comes with some really harsh GPU requirements. Continue reading Lichdom: Battlemage – PC Performance Analysis