Evolve PR was kind enough to provide us with a review code for The Astronauts’ new adventure game, The Vanishing Of Ethan Carter. The Vanishing Of Ethan Carter is powered by Unreal Engine 3 and uses a new 3D scanning technique called Photogrammetry. So, time to see how this game performs on the PC platform. Continue reading The Vanishing Of Ethan Carter – PC Performance Analysis
Category Archives: PC Performance Analyses
Dead Rising 3 – PC Performance Analysis
Well, that was an interesting month. Back in August, we contacted Capcom for a Q&A tech interview about Dead Rising 3 PC. The Japanese company welcomed our request, however things got really weird during these past two weeks. Initially, we agreed with Capcom to publish our interview two or three days prior to the game’s release and while the company was – at least at first – more than happy for such an interview, it never really answered our interview questions. What’s also surprising is that Capcom remained silent and refused to send us a review code for Dead Rising 3 when we requested one. Continue reading Dead Rising 3 – PC Performance Analysis
Lichdom: Battlemage – PC Performance Analysis
Lichdom: Battlemage has been officially released and it’s time to see how this new first person caster performs on the PC platform. Lichdom: Battlemage is powered by Cryengine 3, meaning that the game should scale well on multi-core CPUs. And thankfully, it does. However, the game comes with some really harsh GPU requirements. Continue reading Lichdom: Battlemage – PC Performance Analysis
Risen 3: Titan Lords – PC Performance Analysis
Risen 3: Titan Lords has just been released and Deep Silver was kind enough to provide us with a review code for our PC Performance Analysis purposes. Risen 3: Titan Lords is powered by Genome Engine and its latest version is said to scale incredibly well on multiple CPU cores. Thankfully, Piranha Bytes has delivered on that area, however the game is plagued by other issues that we’ll cover below. Continue reading Risen 3: Titan Lords – PC Performance Analysis
Sniper Elite 3 – PC Performance Analysis
Sniper Elite 3 has just been released and Rebellion was kind enough to provide us with a review code, so it’s time to see how this new shooter performs on the PC platform. Sniper Elite 3 is powered by the next iteration of Rebellion’s in-house engine, the Asura engine. Asura engine was also used in Sniper Elite V2; a game that performed amazingly well even on older PC systems. And as you’d expect, Sniper Elite 3 is even more optimized than its predecessor. Continue reading Sniper Elite 3 – PC Performance Analysis
GRID: Autosport – PC Performance Analysis
GRID: Autosport has just been released and it’s time to see how this new racer performs on the PC platform. Codemasters claimed that the PC is the lead platform for this title, and thankfully the PC version performs amazingly well even on relatively older PC systems. There is no doubt that there are some issues with this game, but overall Codies did a great job. Can it be considered a racer pushing the boundaries? Not exactly. Does it look gorgeous? Oh yes, ir certainly does. Continue reading GRID: Autosport – PC Performance Analysis
Murdered: Soul Suspect – PC Performance Analysis
Murdered: Soul Suspect, Square Enix’s dark supernatural thriller, has been released earlier this month and it’s time to see how this new title performs on the PC platform. Murdered: Soul Suspect is developed by Airtight Games and is powered by Epic’s Unreal Engine 3. And as such, this game is not demanding at all. Continue reading Murdered: Soul Suspect – PC Performance Analysis
Enemy Front – PC Performance Analysis
Square Enix and CI Games have released their latest first-person shooter powered by CRYENGINE, Enemy Front. Therefore, it’s time to see how this new title performs on the PC platform and whether it is as optimized as Crytek’s Crysis 3. Continue reading Enemy Front – PC Performance Analysis
Battlefield: Hardline Multiplayer Beta – PC Performance Analysis
Battlefield: Hardline’s Multiplayer Beta is currently under way and we had the chance to get our hands on it. While Battlefield: Hardline promises to be the next step in the Battlefield series, we have to say that its visuals reminded us of DICE’s BF title. Not only that, but Visceral Games has re-used some assets and as a result of that, Battlefield: Hardline – at least visually – feels more like a mod for Battlefield 4 than a brand new BF game. But I guess that’s a story for another day. Continue reading Battlefield: Hardline Multiplayer Beta – PC Performance Analysis
Watch_Dogs – PC Performance Analysis Part #2 [High-End System]
We are pretty sure that a lot of you were looking forward to our Performance Analysis for Watch_Dogs on our brand new i7 4930K system. How does Ubisoft’s open world title perform on such a high-end system? Does it suffer from stuttering side-effects? Are 4GB of system RAM enough for it? Are there major differences between quad-cores and octa-cores? Well, time to find out. Continue reading Watch_Dogs – PC Performance Analysis Part #2 [High-End System]