Category Archives: PC Performance Analyses

DmC Devil May Cry – PC Performance Analysis

Devil May Cry 5 v2
Capcom has released the PC version of DmC Devil May Cry and it’s time to see whether or not QLOC ported this console action title properly to our platform. The actual game is developed by Ninja Theory and – contrary to all previous Devil May Cry titles – is being built on Epic’s Unreal Engine 3. As a result of that, DmC Devil May Cry runs incredibly well, even on relatively low-spec PC systems, and looks surprisingly good. Continue reading DmC Devil May Cry – PC Performance Analysis

Far Cry 3 Is The Most Optimized PC Game Of 2012 – PC Performance Analysis

Now this is how you develop a PC version of a multi-platform title. Far Cry 3 PC is the definition of what developers can achieve when they’re taking advantage of the PC. Not only does the game look fabulous, it also scales incredibly on four CPU cores, and showcases the huge difference between a game that is optimized for dual-cores and one that is optimized for quad-cores. It’s ironic – given the fact that this is a Ubisoft title – but Far Cry 3 is the most optimized PC game of 2012 and you can read below the reasons why we consider it this good. Continue reading Far Cry 3 Is The Most Optimized PC Game Of 2012 – PC Performance Analysis

Hitman: Absolution – PC Performance Analysis

Ah, Hitman: Absolution. A Square Enix game that is ported to the PC by Nixxes. Awesome, right? After all, Nixxes was behind the PC version of Deus Ex: Human Revolution, a version that featured a lot of graphical options, a FOV slider, and took advantage of quad-cores. In all seriousness (and despite the fact that there was an annoying stuttering effect that was later fixed), Deus Ex: Human Revolution is a great PC port. Therefore, we were expecting Hitman: Absolution to blow us away. However, it did not. And did you know that the PC version suffers from console optimizations? Oh, you didn’t know that, right? Well keep reading to find out why Hitman: Absolution PC is not as good as DE: HR, Max Payne 3 or Sleeping Dogs. Continue reading Hitman: Absolution – PC Performance Analysis

Assassin’s Creed III – PC Performance Analysis

Remember when Ubisoft stated that it was putting a lot of effort on the PC port of Assassin’s Creed III? Remember when it stated that PC gamers would be happy – and proud – about the PC version of it? Remember when the company said that the delay of the PC version was in order to ensure that it would be optimized for the PC platform? Well, as usual, none of them were true. Assassin’s Creed III PC is an awful console port, with a DX11 renderer that is seriously bugged and does not perform as good as the older DX9 one that was used in all previous versions of Assassin’s Creed. Not only that, but the game does not take advantage of multi-core CPUs, meaning that each and everyone will be CPU limited in the blink of an eye. Continue reading Assassin’s Creed III – PC Performance Analysis

Need For Speed: Most Wanted – PC Performance Analysis

Let’s get one thing straight from the beginning; NFS: Most Wanted is a mess. Seriously now, this is perhaps the worst console port of 2013, and could very well rival Dark Souls: Prepare To Die Edition in terms of how un-optimized it is for the PC platform. Of course, this could very well change with a proper PC patch. However, this seems unlikely and that’s precisely why we decided to give Criterion some extra weeks before bringing the hammer down on it. Yes, Need For Speed: Most Wanted is an awful port and has major tech issues. Continue reading Need For Speed: Most Wanted – PC Performance Analysis

Call of Duty: Black Ops 2 – PC Performance Analysis

Call Of Duty: Black Ops 2 is finally here with us, so it’s time to see how Treyarch’s title performs on the PC platform. Treyarch decided to scrap the DX9 in favor of a brand new DX11 renderer that is said to be better optimized than the previous one. And it seems that the company was partially right. Unfortunately though, Black Ops 2 is still a CPU-bound game and does not take advantage of more than two CPU cores. This is an issue that has been present since Modern Warfare 2, and although Black Ops 2 is not as CPU-bound as the first Black Ops game (or World at War), it still needs a high clocked CPU in order to be enjoyed. Continue reading Call of Duty: Black Ops 2 – PC Performance Analysis

Painkiller: Hell & Damnation – PC Performance Analysis

Nordic Games has finally released the remake of People Can Fly’s classic first-person shooter, Painkiller, a game is powered by Unreal Engine 3, and is as fast-paced as the original version. Players will have to encounter one hell of enemies as Daniel tries to reunite with his wife. Truth be told, this is as close to the original Painkiller game as you could ever imagine, though it is not as hard as its previous expansions/sequels. There are also some story differences between the original Painkiller and Painkiller: Hell & Damnation, but who will care about the storyline of this title? Painkiller is all about killing whatever the game throws at you and completing the various tasks in order to unlock some Tarot cards. Continue reading Painkiller: Hell & Damnation – PC Performance Analysis

Medal of Honor: Warfighter – PC Performance Analysis

Danger Close Games’ Medal of Honor: Warfighter has been bashed by a lot of publications, and rightfully so as this is a mediocre game. In all truthfulness, this is no longer an FPS title, but rather an on-rails experience. Believe it or not, this is more linear than Call of Duty, and that says a lot about the latest part of this legendary franchise. However, we are not here to judge the game itself. As always, our performance analyses are focused on the technical aspect of PC games, therefore it’s time to see how MoH: Warfighter performs on the PC platform. Continue reading Medal of Honor: Warfighter – PC Performance Analysis

WRC 3 – PC Performance Analysis

Milestone and PQube have released the latest version of the official World Rally Championship game, and it’s time to see how this racing title performs on the PC platform. The good news here is that WRC 3 is powered by a new graphics and physics engine that has been completely rebuilt from the ground up, and took Milestone over two years to create it. Continue reading WRC 3 – PC Performance Analysis

Dishonored – PC Performance Analysis

Arkane Studios is back everyone. The masterminds behind Dark Messiah and Deus Ex (Harvey Smith has worked on ION Storm and Deus Ex before making his way on Midway and Arkane Studios) are back with a punch and Dishonored is what all Deus Ex fans have been looking forward. As with most of our Performance Analyses though, we won’t concentrate on the title’s gameplay. Instead, we’ll focus on its technical area. Continue reading Dishonored – PC Performance Analysis