Crysis 3 has been unleashed on the PC and it’s time to see how Crytek’s latest FPS title performs on the PC platform. As you may have heard, Crysis 3 is a DX11-only title and we have to confess that it sports the best visuals we’ve ever seen. However, it seems that CryEngine 3 is being pushed to its limits with those physics calculations that were introduced. Ironically, all physics are calculated by the CPU, meaning that you will nee a really top of the line CPU in order to enjoy it. But more on this later. Continue reading Crysis 3 – PC Performance Analysis→
Well, we kind of saw that coming. Back when Gearbox and SEGA showcased Aliens: Colonial Marines, we were worried about its direction. Everyone was expecting Aliens: Colonial Marines to rule their world and instead of that, they got a big letdown. In fact, here is what we wrote back in December: “I seriously hope that this new Aliens game will surprise me pleasantly, though I’m a bit disappointed from what I’ve already seen”. We could bash this new Aliens game, but then again this is not a Review for Gearbox’s title. Though to be honest, its gameplay mechanics are similar to those of other FPS titles, so it’s kind of bizarre witnessing websites and magazines bringing the hammer down on this Aliens game, when they have been enjoying this type of games and have been giving high scores to such titles this whole time. But anyway, let’s see how Aliens: Colonial Marines performs on the PC platform. Continue reading Aliens: Colonial Marines – PC Performance Analysis→
Ace Combat: Assault Horizon is the first Ace Combat on the PC. Ironically, the PC version is the definite version of Namco’s flight combat title, though this port is not up to the level of what Square Enix and its studios have been offering to us. However, Ace Combat: Assault Horizon PC is a better console port than Dark Souls PC, so kudos to Namco for heading towards the right way. Continue reading Ace Combat: Assault Horizon – PC Performance Analysis→
Capcom has released the PC version of DmC Devil May Cry and it’s time to see whether or not QLOC ported this console action title properly to our platform. The actual game is developed by Ninja Theory and – contrary to all previous Devil May Cry titles – is being built on Epic’s Unreal Engine 3. As a result of that, DmC Devil May Cry runs incredibly well, even on relatively low-spec PC systems, and looks surprisingly good. Continue reading DmC Devil May Cry – PC Performance Analysis→
Now this is how you develop a PC version of a multi-platform title. Far Cry 3 PC is the definition of what developers can achieve when they’re taking advantage of the PC. Not only does the game look fabulous, it also scales incredibly on four CPU cores, and showcases the huge difference between a game that is optimized for dual-cores and one that is optimized for quad-cores. It’s ironic – given the fact that this is a Ubisoft title – but Far Cry 3 is the most optimized PC game of 2012 and you can read below the reasons why we consider it this good. Continue reading Far Cry 3 Is The Most Optimized PC Game Of 2012 – PC Performance Analysis→
Ah, Hitman: Absolution. A Square Enix game that is ported to the PC by Nixxes. Awesome, right? After all, Nixxes was behind the PC version of Deus Ex: Human Revolution, a version that featured a lot of graphical options, a FOV slider, and took advantage of quad-cores. In all seriousness (and despite the fact that there was an annoying stuttering effect that was later fixed), Deus Ex: Human Revolution is a great PC port. Therefore, we were expecting Hitman: Absolution to blow us away. However, it did not. And did you know that the PC version suffers from console optimizations? Oh, you didn’t know that, right? Well keep reading to find out why Hitman: Absolution PC is not as good as DE: HR, Max Payne 3 or Sleeping Dogs. Continue reading Hitman: Absolution – PC Performance Analysis→
Remember when Ubisoft stated that it was putting a lot of effort on the PC port of Assassin’s Creed III? Remember when it stated that PC gamers would be happy – and proud – about the PC version of it? Remember when the company said that the delay of the PC version was in order to ensure that it would be optimized for the PC platform? Well, as usual, none of them were true. Assassin’s Creed III PC is an awful console port, with a DX11 renderer that is seriously bugged and does not perform as good as the older DX9 one that was used in all previous versions of Assassin’s Creed. Not only that, but the game does not take advantage of multi-core CPUs, meaning that each and everyone will be CPU limited in the blink of an eye. Continue reading Assassin’s Creed III – PC Performance Analysis→
Let’s get one thing straight from the beginning; NFS: Most Wanted is a mess. Seriously now, this is perhaps the worst console port of 2013, and could very well rival Dark Souls: Prepare To Die Edition in terms of how un-optimized it is for the PC platform. Of course, this could very well change with a proper PC patch. However, this seems unlikely and that’s precisely why we decided to give Criterion some extra weeks before bringing the hammer down on it. Yes, Need For Speed: Most Wanted is an awful port and has major tech issues. Continue reading Need For Speed: Most Wanted – PC Performance Analysis→
Call Of Duty: Black Ops 2 is finally here with us, so it’s time to see how Treyarch’s title performs on the PC platform. Treyarch decided to scrap the DX9 in favor of a brand new DX11 renderer that is said to be better optimized than the previous one. And it seems that the company was partially right. Unfortunately though, Black Ops 2 is still a CPU-bound game and does not take advantage of more than two CPU cores. This is an issue that has been present since Modern Warfare 2, and although Black Ops 2 is not as CPU-bound as the first Black Ops game (or World at War), it still needs a high clocked CPU in order to be enjoyed. Continue reading Call of Duty: Black Ops 2 – PC Performance Analysis→
Nordic Games has finally released the remake of People Can Fly’s classic first-person shooter, Painkiller, a game is powered by Unreal Engine 3, and is as fast-paced as the original version. Players will have to encounter one hell of enemies as Daniel tries to reunite with his wife. Truth be told, this is as close to the original Painkiller game as you could ever imagine, though it is not as hard as its previous expansions/sequels. There are also some story differences between the original Painkiller and Painkiller: Hell & Damnation, but who will care about the storyline of this title? Painkiller is all about killing whatever the game throws at you and completing the various tasks in order to unlock some Tarot cards. Continue reading Painkiller: Hell & Damnation – PC Performance Analysis→