Bandai Namco has just released FromSoftware’s latest title, Armored Core VI: Fires of Rubicon. Powered by FromSoftware’s in-house engine, it’s time now to benchmark Armored Core 6 and examine its performance on PC. Continue reading Armored Core 6 PC Performance Analysis
Category Archives: PC Performance Analyses
Immortals of Aveum PC Performance Analysis
Immortals of Aveum is a new magic FPS from Ascendant Studios. Powered by Unreal Engine 5 and taking advantage of Lumen and Nanite, it’s time now to benchmark it and examine its performance on PC. Continue reading Immortals of Aveum PC Performance Analysis
RIDE 5 PC Performance Analysis
Milestone will release the latest part in its bike racing series, RIDE 5, in a few days. Powered by Unreal Engine 4, it’s time now to benchmark RIDE 5 and examine its performance on the PC platform. Continue reading RIDE 5 PC Performance Analysis
Baldur’s Gate 3 PC Performance Analysis
Baldur’s Gate 3 came out of Early Access last week and we weren’t initially planning to cover it (regarding a PC Performance Analysis article, not in general). However, after numerous demands, we changed our minds. So, it’s time now to benchmark the game and examine its performance on the PC platform. Continue reading Baldur’s Gate 3 PC Performance Analysis
Atlas Fallen PC Performance Analysis
Focus Entertainment has just released the new fantasy action RPG from Deck13, Atlas Fallen. Powered by the FLEDGE Engine, it’s time to benchmark Atlas Fallen and examine its performance on the PC platform. Continue reading Atlas Fallen PC Performance Analysis
Ratchet & Clank: Rift Apart PC Performance Analysis
Earlier this week, Sony released Ratchet & Clank: Rift Apart on PC. Powered by Insomniac’s in-house engine and ported by Nixxes, it’s time to benchmark it and examine its performance on PC. Continue reading Ratchet & Clank: Rift Apart PC Performance Analysis
Remnant 2 PC Performance Analysis
Gearbox has just released Gunfire’s third-person action-survival shooter, Remnant 2. Remnant 2 is powered by Unreal Engine 5, takes advantage of Nanite, and it’s time to examine its performance on PC. Continue reading Remnant 2 PC Performance Analysis
System Shock Remake PC Performance Analysis
Prime Matter released System Shock Remake last month. And yes, I know we are late. But hey, better late than never, right? Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading System Shock Remake PC Performance Analysis
F1 23 Ray Tracing & DLSS 2/FSR 2.0 Benchmarks
Electronic Arts has just released its latest F1 game, F1 23, on PC. Powered by the EGO Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading F1 23 Ray Tracing & DLSS 2/FSR 2.0 Benchmarks
Layers of Fear PC Performance Analysis
Bloober Team has just released Layers of Fear, one of the first games using Unreal Engine 5, on PC. And, since Bloober Team has provided us with a review code, we’ve decided to benchmark it and see how it performs on the PC platform. Continue reading Layers of Fear PC Performance Analysis