Dying Light is another game that saw tremendous improvements via numerous patches. Techland was able to fix the game’s CPU issues and as a result of that, the game scales beautifully on more than four CPU cores. The game also scales well on multiple GPUs, comes with a Field of View slider, and does not suffer from any mouse acceleration/smoothing issues.
“For what is worth, the game comes with a Field Of View slider, does not suffer from mouse acceleration issues, players can completely disable mouse smoothing, there are proper on screen keyboard indicators, and we did not encounter any stutters (once we lowered the game’s textures to Medium). In short, it’s a more polished product than Dead Island; a game that suffered from major mouse and stuttering issues.”
Mad Max caught us off guard. Developed by Avalanche Studios, this open-world title performs amazingly well on the PC platform. The Avalanche Engine in Mad Max scales well on multiple CPU cores, supports SLI/Crossfire configurations, comes with lots of graphics options to tweak, and does not suffer from any stuttering issues (given its open-world nature, that’s a huge plus).
“All in all, Mad Max is a welcome surprise. Yes, Mad Max is not the best looking open-world game out there (especially when it comes to its textures quality), however it’s far from being described as average or ugly. Mad Max looks good and runs exceptionally amazing on the PC platform. Avalanche has offered a PC game that scales well on multiple PC configurations and does not suffer from stuttering issues. Oh, and as you may have guessed, there are proper on-screen keyboard indicators, we did not experience any mouse acceleration side effects, and all keys can be remapped.”
Ah, the power of the Frostbite 3 engine. Battlefield: Hardline is undoubtedly one of the most optimized PC games of 2015. Thanks to the Frostbite 3 engine, Visceral Games was able to create a game that comes with amazing scaling on multiple CPU and GPU cores, is packed with great visuals, and is optimized even for those owning GPUs that are equipped with 2GB of VRAM.
“All in all, Battlefield: Hardline is one of the most polished PC games of 2015. Thanks to the Frostbite 3 engine, the game scales incredibly well on multiple CPU and GPU cores. Not only that, but the game is completely playable even on – modern-day – dual-core systems. Battlefield: Hardline is also a great looking game with a great destruction system. Furthermore, there is an option for colorblind people, and a slider to adjust FOV for Multiplayer. Also, we did not experience any issues with its netcode, though we have to admit that we are not fans of Battlelog (let’s be honest, this browser version of Battlelog simply gets in your way. An in-game “Battlelog” service with a proper in-game server list would have been better in our opinion).”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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