Modder ‘Sunbeamskall’ has released a mod that aims to fix the annoying NPCs LOD issues in Assassin’s Creed Unity. This is an interesting mod and although it has some issues, it can really improve the game’s visuals.
Now before continuing, we should note that this mod DOES NOT increase the view distance of objects, geometry, vegetation or characters. Instead, it attempts to fix the constant LOD changes that occur while approaching NPCs.
Since I’m a huge Assassin’s Creed Unity fan, I went ahead and tested the mod (which you can download from here). And yes, it does work as you can see in the following video. However, the mod currently has some issues that Sunbeamskall must address.
Let’s start with the good news though. At the start of the video, you can see the two NPCs retaining their LODs. Then, when we disabled the mod at 0:39, you can clearly see the game’s vanilla LOD changes. And then, when we re-enabled the mod at 1:26, we get NPCs that retain their LOD models.
As said, there are some issues with the current version of this mod. For instance, sometimes it locks the game’s low-quality LOD models of NPCs (and not the high-quality ones). You can see this in the video above. Furthermore, at random times, the mod constantly and rapidly changes the LOD models for every character that is on the screen.
Ideally, I’d love to see a more polished version of this mod. Moreover, the game would also benefit from a mod that increases its view distance of buildings, objects and NPCs. And, truthfully, these changes could easily turn Assassin’s Creed Unity into a current-gen game. Because yes, even in 2023, AC: Unity remains an incredibly good-looking game!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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