Black Myth: Wukong fans, rejoice. One of the biggest issues a lot of players had with this title was the lack of an in-game map. Thankfully, though, a modder was able to address this and released a mod that does exactly that.
Created by modder ‘wmm555’, this mod adds an in-game map. As such, it will be easier now to explore the game’s environments. This is a must-have mod for pretty much everyone. So, make sure to get it.
You can download the mod from this link. Once downloaded, you’ll have to extract it to the “b1” folder to the game root directory. Then, you’ll have to add the “-fileopenlog” command to the Steam startup options. This is a crucial step. If you don’t do it, the mod won’t work.
Once installed, you can press “m” to enter the large map mode, and “n” to switch the camera view. You can use the directions keys to move the map, and your mouse wheel to zoom in or out. You can also use J to mark a location. Finally, with “O” you can Cancel/Resume Pause. Do not open the backpack while paused, though, as it will cause the game to crash.
I’m currently in Chapter 4 of Black Myth: Wukong, and I’ve enjoyed most of it. To be honest, I personally don’t mind the lack of a map. I also don’t know why Game Science did not include one. Still, I know that a lot would love one. So there you go. Now you can have an in-game map.
Speaking of Black Myth: Wukong, I also suggest downloading these two other mods for it. The first one enables Virtual Shadow Maps. This is a must for everyone who doesn’t use Ray Tracing. By default, the game has awful shadows, making everything look kind of bad. So, make sure to get it if you don’t want to use Path Tracing. The other mod allows you to disable the oversharpening. Not only that but it also has a FOV setting.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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