Dark Souls 2 Parallax Occlusion Mapping Mod

Dark Souls 2 Mod adds Parallax Occlusion Mapping to surfaces


Modder ‘fromsoftserve’ has released a new cool mod for Dark Souls 2 that adds Parallax Occlusion Mapping to all surfaces. Moreover, the modder is upscaling the albedo textures as well, something that will further enhance the game’s visuals.

Right now, the mod covers the following areas.

  • Things Betwixt
  • Majula
  • Heide’s Tower
  • No man’s wharf
  • Lost Bastille
  • Harvest Valley
  • Forest of the Fallen Giants
  • Huntsmans Copse
  • Most of Brightstone Cove Tseldora
  • Doors of Pharros

In future versions, fromsoftserve will cover more areas. The ultimate goal is to add POM to all surfaces. However, there is no ETA on when this will happen. Still, I strongly recommend using this mod. You can download it from this link. At the end of the article, you can also find a video showcase for it.

Speaking of Dark Souls 2, you may also be interested in these other mods for it. The First Sin InfiniDetail is a mod that aims to eliminate texture LOD pop-in. It will also greatly increase the game’s draw distance. Then we have the Scholar of the Second Sin Visual Overhaul Mod. This mod is based on the DS2LightingEngine Mod. Thus, you can only use one of them. There is also an HD Texture Pack that upscales all of the game’s textures. Finally, if you are still playing the first/vanilla version of DS2 (and not its Scholar of the First Sin version), you can use this mod to overhaul its graphics.

And there you have it. By using these mods, you will be able to enhance your in-game experience. I know some gamers are not that fond of DS2. Still, if you’re planning to replay it, I suggest trying the above mods.

Enjoy and stay tuned for more!

Increasing Geometric Density in Dark Souls 2!