Modder ‘MoDFaNGuy’ has released a new version of the BFA Edition Mod for Doom 3 that adds support for OpenGL Direct State Access. According to the modder, this will reduce overall CPU overhead, meaning that Doom 3 can run faster on older CPUs.
As MoDFaNGuy noted:
“Version 1.3.0 comes with the first implementation of OpenGL Direct State Access, the sort version of it is that with Direct State Access OpenGL reduces its CPU overhead when executing various tasks (aka Vulkan before Vulkan).”
At this point, Doom 3 can run on a wide range of PC configurations. So, in a way, most of you won’t even need this mod. Perhaps owners of the SteamDeck may find it useful? The modder claimed that DOOM BFA has been thoroughly tested and fixed in order to work well on SteamDeck. So there you have it. Also, since we’re talking about a free performance boost, we’ll gladly take it.
Moreover, this latest version of the BFA Edition Mod adds a Photo Mode, adds support for Monitor DPI awareness V2, adds High DPI support for SDL2, and brings minor improvements to the game’s shadows and screen space ambient occlusion.
In short, this mod brings numerous Quality of Life improvements to id Software’s horror first-person shooter. Those interested can download it from here. However, I’m not certain whether it’s compatible with the following mods for Doom 3. Still, this is a must-have for those that want to lift the CPU overhead from the original version of Doom 3. And yes, this mod is compatible with both the original 2019 and the BFG Edition of Doom 3.
Speaking of Doom 3, I also suggest taking a look at the Runner’s Doom 3 v1.5. This mod attempts to turn the game into an old-school Run-and-Gun shooter. Then we have Doom 3: Retaliation, a mod that attempts to bridge the gap between classic Doom, Doom 3 and modern Doom. Last month we informed you about DooM 3 Essential Overhaul, a new graphics mod for id Software’s shooter. And lastly, we have RBDOOM-3-BFG which adds Physically Based Rendering, Global Illumination and TrenchBroom Mapping Support to the game.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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