Modder ‘Zyanide’ is currently working on a full ray/path tracing mod for Star Wars Jedi Knight II: Jedi Outcast. This mod is based on Quake 2 RTX’s path tracer, and will offer real-time ray-tracing effects. In short, this isn’t a simple Reshade Ray Tracing mod or anything like that; this will be the real RT deal.
In order to showcase his Path Tracing mod, Zyanide released the following screenshots and video.
Do note that this mod is still in development, and there is no way to download it right now. Zyanide claims that he has a lot of work to do with dynamic textures/materials that are used a lot in the game. Moreover, he needs to rework all the textures into PBR materials.
While there is no ETA on when this mod will go live, we’ll be sure to keep you posted.
Until then, enjoy the following screenshots and video!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email