Modder ‘Debugger’ has released a new mod for The Witcher 3 Next-Gen that completely overhauls the game’s Ray Tracing graphics. According to the modder, this mod will bring the best RT visuals and fixes possible, and fixes the annoying RT shadows pop-in issue.
Going into more details, this mod fixes the self-shadows for all characters, and improves their quality. Moreover, it fixes the torch and lantern light shadows, as well as the local shadows.
Furthermore, this mod enable better ray tracing ambient occlusion, improves the draw distance for the RT reflections, and improves the RT lighting (both indoors and outdoors).
In short, this is a must-have mod for everyone that plays The Witcher 3 Next-Gen with Ray Tracing.
You can download the mod from here. Below you can also find a comparison screenshot. The vanilla version is on the left, whereas the modded version is on the right.
Speaking of The Witcher 3 Next-Gen, I also suggest downloading this first-person mod for it.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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