Modder ‘y2keeth’ has released a brand new version of his Hi-Def Graphics Overhaul Mod for the original Prey game. This mod brings new high-quality textures to the game. So, if you plan to replay it, you should definitely get it.
To demonstrate the new textures, the modder shared the following screenshots. These screenshots should give you an idea of what you can expect from it. As you can see, the game can now look really sharp. So yeah, this is a mod that we highly recommend using. At the end of the article, you can also find a showcase video.
Sadly, y2keeth has not shared any additional details. Thus, we don’t really know whether this latest version improves the polygon count of enemies. We also don’t know whether or not it improves the quality of shadows. So, consider this an HD Texture Pack.
Prey came out on PC in 2006 and is powered by the idTech 4 Engine. Now contrary to Doom 3, Prey uses the DX9.0c API Nope, it requires a DX9.0c GPU but it uses the OpenGL API. So, in theory, we might get an RTX Remix Mod for it. Or at least I hope so. If that happens, this HD Texture Pack may become irrelevant. After all, the NVIDIA RTX Remix Open Beta will offer AI tools to overhaul all of a game’s textures. Until that happens, though, you can use this mod alongside Reshade Ray Tracing. This combination can provide great results in such old titles.
Anyway, you can go ahead and download the latest version of Hi-Def from this link.
Enjoy the following screenshots and video!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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