The Project Reality modding team has been supporting its Project Reality mod for Battlefield 2 for almost twenty years. And, yesterday, the team released a new major update for it.
Although I don’t play BF2 anymore, it’s fascinating witnessing the dedication of this team. So, kudos to them for offering new updates to their mod these past twenty years.
For those unaware, Project Reality is a mod for Battlefield 2 (BF2) that makes the game more realistic and focuses on teamwork. Almost everything in the game has been changed to be more like real life. For example, the way bullets behave, like damage, accuracy, and drop, now match real weapons. This means that players need to work together and use real combat tactics to succeed. Or at least that’s the concept.
What’s interesting here is that a lot of people seem to be playing this mod. The team claimed that Project Reality surpassed 1,000 concurrent online players in 2024. Over 320,000 players have experienced Project Reality in the last four years, including more than 80,000 new players in 2024. So, more power to them.
Project Reality: Battlefield 2 Version 1.8 adds six new factions to the game. These are: Soviet Forces WW2 1941-42, Soviet Forces WW2 1944-45, German Forces WW2 1941-42, Russian 1990s, Militia 1990s and Chechen 1990s. Moreover, it brings 10 new maps to the game. Not only that, but it adds new vehicle, kit, and menu icons.
Those interested can download the latest version of the mod from this link. Below you can also find a trailer for it. This trailer shows off its key features, so be sure to watch it.
Again, I have nothing but good things to say about this mod. If you are a die-hard BF2 player, I highly recommend downloading it and giving it a go. And if you are not, watch the trailer to see what this modding team has been cooking all this time.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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