One of my biggest issues with STALKER 2’s visuals was the constant pop-ins of trees, grass, and objects. Even on its highest settings, the game had a very limited draw distance. As a result of that, a lot of objects appear right in front of you. It’s really awful. Thankfully, though, there is a mod that completely addresses this issue.
So, the mod I tried is called “MVT Trees and Grass LOD Tweak for 4090 users and QUALITY enjoyers”. This mod will significantly improve the draw distance of grass, vegetation, and trees. And, you know what? It actually works.
Thanks to this mod, I had very minimal pop-ins on sunny days. On rainy days, it was impossible to notice the pop-ins. Similarly, at night, everything feels great even when sprinting.
I cannot stress enough how important this mod is for all high-end PC owners of STALKER 2. While this does not match the quality of Nanite, it is miles better than what we got in the vanilla version. And although it comes with a performance hit, it is worth it. Seriously, this will make you better appreciate the big forests and the world that GSC GameWorld has created.
You can go ahead and download the mod from this link. At the end of the article, you can also find two videos. The first video shows the pop-in issues that can be easily noticed in the vanilla version. The second video shows the modded version which fixes those annoying issues.
Speaking of STALKER 2, I also recommend this mod that aims to somehow fix the broken A-Life 2.0 system. You can also download two other cool mods for it. The first one removes the inventory weight limit, which seems to require some balance tweaks. The second makes the Bloodsuckers and Poltergeists less tanky. Also, be sure to read our PC Performance Analysis.
Finally, GSC GameWorld plans to release the first patch for STALKER 2 this week. Or at least that’s what they claimed last week. So, since it’s Friday, it will most likely go live later today (or during the weekend). Naturally, we’ll be sure to keep you posted.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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