Modder ‘MetVarner99’ has released a must-have mod for those that playing The Witcher 3: Next-Gen with Ray Tracing. This mod solves the poor ray tracing bouncing optimization when moving inside closed places.
For those unaware, in the vanilla version, when you enter a dark environment (especially caves), you have some weird “web look-alike” artifacts around Geralt and the ambient surfaces. Additionally, there were some weird blue artifacts in the reflections on metals and armor. These were the results of the limited ray tracing bounces that the game has. And with this mod, you’ll be able to minimize these artifacts.
Now, as you may have guessed, this mod comes with a significant framerate hit. According to the modder, you should expect a 7-10% (without frame gen) when using this mod. So, make sure to use it only if you own a high-end GPU.
You can download the mod from this link. You can also find below a comparison screenshot. The vanilla version is on the left, whereas the modded version is on the right. Look how glowy Geralt was in the vanilla version.
The good news here is that this mod is now compatible with the RTX Mirrors Mod we shared last month. However, I don’t know whether it also works with this mod that aimed to improve fire effects via Ray Tracing Global Illumination.
Speaking of The Witcher 3 Next-Gen, you may also want to take a look at these other mods for it. For instance, you can download a really cool first-person mod. Furthermore, the Characters Reworked Project improves the quality of over 100 characters. Yesterday, we shared a must-have gameplay overhaul mod. Let’s also not forget this mod that lets you kill most in-game NPCs. In December 2023, we shared this mod that restores content that was cut from all previous The Witcher games. Then we have the Witcher 3 Next-Gen Combat Redux Mod. Earlier this month, we shared a mod that attempted to remove the fake “hero” light from the game’s cut-scenes. Finally, you can get 8K Texture Packs for Ciri, Triss Merigold, Geralt and Yennefer.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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