Modder ‘Kvalyr’ has released a new mod for Cyberpunk 2077 that enables ragdoll physics for all finishing moves. Thanks to this mod, enemies will no longer behave like stiff models, and they will no longer clip through world objects or float in the air.
According to the modder, there is a check in the base code to disable ragdoll-ing (and collisions) for NPCs killed by finishers. So, basically, this mod disables that check for an NPC being in a finisher workspot in the `CanRagdoll` function.
In order to showcase these ragdoll physics to finishers, Kvalyr shared the following videos.
The first video is without the mod whereas the second one is with it. Notice how the enemy no longer clips through the bar.
You can download the mod from here.
Speaking of Cyberpunk 2077, we also suggest taking a look at the following mods for it. In theory, most of them should be compatible with Version 2.0. So, you can download an amazing Enhanced Photo Mode Unlocker. Not only that but this mod adds a flying mechanism to all cars, and these mods unlock/introduce other explorable areas. Let’s also not forget this amazing Metro System Mod. And finally, this mod integrates the OpenAI API which enables ChatGPT support.
Have fun!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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