It appears that today is not a good day for Saber Interactive and Focus Entertainment. A fully playable PC build for Warhammer 40K: Space Marine 2 has been leaked online, almost two months before the game’s official release.
From what we know, this PC build is fully playable from the get-go. In other words, you won’t have to compile anything. This PC build is around 75GB in size, and it allows you to play the entire single-player campaign mode.
To prove that this PC build is actually real, YouTube’s ‘Skrum’ shared the following video. This video shows off 15 minutes of gameplay from it. This is also never-before-seen footage. So yes, this is the real deal.
The YouTuber has also shared the PC graphics settings. Warhammer 40K: Space Marine 2 will be powered by Saber Interactive’s proprietary engine. This engine was also used in World War Z which ran extremely well on PC. From what we can see, this pre-release build does not support NVIDIA DLSS or AMD FSR.
PC gamers will be able to adjust the quality of Details, Post-Processing, Shadows, Lighting, Effects, Textures and Cloths Physics. As you will see, the final version will have images to showcase these effects (in this build, they are just placeholders). There is also a Framerate Limiter that can let you set the framerate to 30fps, 60fps, 120fps or unlimited.
Since this is a pre-release build, it might have some visual glitches and placeholders. It may also lack some performance optimizations. So, don’t judge the game based on the following video. Still, this is a huge leak.
To capture this gameplay footage, the YouTuber used an NVIDIA GeForce RTX 3060, and ran the game at 1080p on High Settings. Sadly, he did not include any performance overlay, so we can’t be sure about the performance. The video is choppy but this could be due to encoding issues (as it also appears to be of low quality).
I expect Focus Entertainment to take this video down in the blink of an eye. Thus, you should watch it while it’s still live.
Warhammer 40K: Space Marine 2 will be released on September 9th. And, for those wondering, we still don’t have the game’s official PC system requirements.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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