NVIDIA and Remedy have announced that Alan Wake 2 will have full Ray Tracing (or in other words, Path Tracing) on PC. Powered by the Northlight Engine, this will be the second major triple-A current-gen game that will offer path tracing on modern-day GPUs (the first one was obviously Cyberpunk 2077).
This shouldn’t really surprise anyone. After all, CONTROL was one of the first games that extensively used Ray Tracing on PC. NVIDIA has always had a good relationship with Remedy, and this will benefit PC players as they’ll get a game that will look significantly better than its console cousin.
Alan Wake 2 will be also among the first games that will take advantage of DLSS 3.5. DLSS 3.5 will introduce Ray Reconstruction and promises to offer better visuals in games that use Ray Tracing/Path Tracing.
In Alan Wake 2, players will continue the writer’s story and experience Remedy’s first foray into survival horror. According to the developers, players will assume the role of both Alan Wake and a new female FBI agent. And, from the looks of it, their stories will be interconnected.
Remedy was originally planning to release this third-person action thriller on October 17th. However, the game will now target an October 27th release, meaning that it was delayed by ten days.
Enjoy the following PC trailer for Alan Wake 2 which shows DLSS 3.5 and Path Tracing in action!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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