Atari has announced a major update for Alone in the Dark: Illumination. As the press release reads, the new patch places an emphasis on player ability progression which gives each character class – Hunter, Witch, Priest and Engineer – enhanced powers and skills to fight deadlier creatures and hellish adversaries.
With an improved skill system, new monster types, additional objectives, and more, the update to Alone in the Dark: Illumination promises to deliver a thrilling and challenging experience with improved gameplay pacing.
Here are the key features of this upcoming update:
- Overhauled Player Advancement System: Experience new skill tree progression, new ability enhancements, and a smoother pace-to-level advancement.
- New and Improved Player Abilities: From the Witch’s powerful fireball to a revised weapon loadout for the Hunter, each class brings a new feel and strategic layer to the game.
- Streamlined Missions and Objectives: Additional variety and improved monster spawning AI make objectives more challenging while bringing additional replay value.
- Improved Narrative: Refined narrative delivery with added voiceover immerses players in the horror gaming experience.
- New Monster Types and Behaviors: From the tougher Goblin Brute to a larger variety of shapes, the deadlier creatures make every encounter more challenging than ever before.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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