Amazon has announced that the source code for its Lumberyard Engine is now available on GitHub. This basically means that developers can now directly access Lumberyard source code from Amazon Game Studio’s GitHub repository and use the platform to manager their code.
Up until now, the only way to get Lumberyard was to install Lumberyard using its standard installer. This would place all of Lumberyard, including the source, on developers’ machine, in a new but separate directory. According to a number of reports, this was a tedious procedure, which is why Amazon decided to give away the game’s source code via GitHub.
Changes and updates to the engine can now be submitted directly to the Lumberyard team, giving developers the opportunity to effect future engine releases.
Lumberyard is still subject to the AWS Customer Agreement and Lumberyard Service Terms, but to make it as easy as possible to use, it’s in a public repo – you don’t need to log in to get it. Those interested can gain access to the source code of the Lumberyard Engine by visiting its GitHub page.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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