And we are a little late to the party. AMD has released a couple of hours ago a beta version of its Catalyst 14.1 drivers that enable Mantle on Battlefield 4. According to the release notes, gamers can expect performance gain of up to 45%(versus the DirectX version) for Battlefield 4 on the R9 290 Series, as well as performance gain of up to 200% (versus the DirectX version) for Star Swarm on the R9 290 Series.
Those interested can download them from Guru3D.
And here are their release notes:
Feature Highlights of The AMD Catalyst™ 14.1 Beta Driver for Windows
Support for the following new AMD Desktop APU (Accelerated Processors) products:
- AMD A10-7850K
- AMD A10-7700K
Mantle Beta driver
- AMD’s Mantle is a groundbreaking graphics API that promises to transform the world of game development to help bring better, faster games to the PC
- Performance gain of up to 45%(versus the DirectX version) for Battlefield 4 on the R9 290 Series
- Performance gain of up to 200% (versus the DirectX version) for Star Swarm on the R9 290 Series
- AMD Catalyst 14.1 Beta must be used in conjunction with versions of these applications that support Mantle
- It is expected that these applications will have future updates to support additional AMD Mantle features
- AMD Mantle Beta driver is currently supported on:
- AMD Radeon™ R9 Series GPUs
- AMD Radeon™ R7 Series GPUs
- AMD Radeon™ HD 7000 Series GPUs
- AMD Radeon™ HD 8000 Series GPUs
- AMD A10-7000 Series and AMD A8-7000 Series APUs
- For additional details please see the AMD Mantle Technology FAQ on amd.com
- Enhanced AMD CrossFire frame pacing – Support for 4K panel and Eyefinity non-XDMA CrossFire solutions (including the AMD Radeon R9 280, 270 Series, 7900 Series, 7800 Series) and Dual Graphics configurations
- Frame pacing ensures that frames rendered across multiple GPUs in an AMD CrossFire configuration will be displayed at an even and regular pace
- Supported on 4K panels and Eyefinity configurations
- Supported on AMD Dual Graphics configurations
- Supported on DirectX® 10 and DirectX 11 applications
Resolved issue highlights of AMD Catalyst 14.1 Beta
- Resolves ground texture flickering seen in Total War: Rome 2 with high settings (and below) set in game
- Resolves flickering texture corruption when playing Call of Duty: Ghosts (multi-player) in the space station level.
Resolved Issues
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Ground texture flickering seen in Total War: Rome 2 with high settings (and below) set in game
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Flickering texture corruption when playing Call of Duty: Ghosts (multi-player) in the space station level
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Blu-ray playback using PowerDVD black screen on extended mode
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Streaming VUDU HD/HDX content on Sharp PN-K321 (DP) causes the right-side half to flicker in and out
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Black screen happened after wake up the monitor
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Full screen issue at rotation in DX9 mode
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Video window black screen when using Samsung Kies to play video
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Crysis2 negative scaling in outdoor scene
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Crysis2 has insufficient CrossFire scaling in some scene
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Red Faction: The game has no or negative crossfire scaling with DX9 and DX11
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Age of Conan has corruption and performance issues with crossfire enabled
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Company of Heroes shadows are corrupted when using crossfire
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Resident Evil5 ‘s performance is unstable when display mode set to Window mode
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Total War: Shogun 2 flickering menu/text
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Frame rate drop when disabling post-processing in 3DMark06
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Negative Crossfire scaling with game “The Secret World” in DX11 mode
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F1 2012 Crashes to desktop
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Tomb Raider Hair Simulation Stutters on CFX
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Negative CrossFire scaling experienced in Call of Duty
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Battlefield 3 performance drop on Haswell systems
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Choppy video playback on 4k Video
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VSync ON Tearing with 2×1 Eyefinity SLS CrossFire
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Far Cry 3 – Game flickering while changing resolutions
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Display corruption and BSOD occurs when extending a display after disabling Multiple GPU SLS array
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Flickering seen when enable three 4kx2k panels at the same time
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No Video, just a black screen when setting Chrome to run in “High Performance” when playing certain video clips
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Image crashed on Starcraft game
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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