AMD has officially announced that its FidelityFX Super Resolution tech will release on June 22nd. AMD FidelityFX Super Resolution is a spatial upscaling technique that generates a super-resolution image from every input frame.
Now what’s really interesting here is that this solution will work on both NVIDIA and AMD hardware. Not only that, but NVIDIA GPUs that don’t support DLSS, will support FidelityFX Super Resolution. For instance, AMD showed the GeForce GTX 1060 receiving a 41% performance boost in Godfall.
FSR will support the three most important APIs: DirectX 12, Vulkan, and DirectX 11. Once released, FSR can be ported onto multiple platforms without restriction.
It will be interesting to see whether FidelityFX Super Resolution is as good as DLSS 2.0.
Finally, here are the key features of AMD FidelityFX Super Resolution:
Super Resolution
Major framerate boosts combined with high-quality, high-resolution graphics!
Four different quality modes proposed: Performance, Balanced, Quality, and Ultra Quality.Cross-platform
FSR is not limited to the latest GPU architectures only! It runs on a large variety of GPUs.
Wide API support for DirectX®12, Vulkan®, and DirectX®11!
Once released, FSR can be ported onto multiple platforms without restriction.Open source
In due course, FSR 1.0 will be provided here on GPUOpen under the MIT license.
Easy to integrate
The same great experience that you expect from AMD FidelityFX, with a low barrier of entry.
Full shader source code provided for a smooth and flexible integration.
Fixed and arbitrary scaling supported.Highly optimized
FSR is hand-optimized for fast performance across a wide variety of GPUs.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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