AMD has released a brand new driver for its graphics cards. According to the release notes, the AMD Radeon Software Adrenalin 2020 Edition 20.9.2 driver offers optimal performance in Star Wars Squadrons.
Furthermore, this driver also adds support for some new Vulkan extensions. These Vulkan extensions are: VK_KHR_buffer_device_address, VK_EXT_robustness2 and VK_EXT_shader_image_atomic_int64.
Naturally, this driver also packs some game fixes. For instance, it fixes an issue that could cause black textures on the ground or walls in Call of Duty: WWII. It also resolves some stuttering issues during gameplay on Radeon RX 5000 series graphics products in some games.
You can download this new driver from here. You can also find its complete changelog below.
AMD Radeon Software Adrenalin 2020 Edition 20.9.2 Driver Release Notes
Support For
- STAR WARS™: Squadrons
Added Vulkan™ Support
- VK_KHR_buffer_device_address
- This extension is used to query the device address of a buffer to allow for shader access to that buffer’s storage via the SPV_KHR_physical_storage_buffer SPIRV extension.
- VK_EXT_robustness2
- This extension provides stricter restrictions for handling reads and writes that are out of bounds. It specifies that out-of-bounds reads must return zeros and out-of-bounds writes must be discarded. This extension also adds support for null descriptors.
- VK_EXT_shader_image_atomic_int64
- This extension extends existing 64-bit integer atomic support to images, which provides more efficient access than buffers. This allows applications to quickly improve their performance with minor changes to their code.
Fixed Issues
- Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
- Radeon FreeSync may fail to enable after updating Radeon Software without a system reboot.
- Screen flickering may be observed while MSI Afterburner™ is running or enabled on the system.
- X-Plane 11™ may experience an application hang or crash when using the Vulkan® API.
- DOOM™ VFR may experience corruption or artifacting in game on Radeon RX 5000 series system configurations.
- Performance metrics overlay may fail to open or appear after the system wakes from sleep.
- Call of Duty®: WWII may experience black textures on the ground or walls in zombies game mode.
- Blocky corruption may be observed in Detroit: Become Human™ on some Radeon RX 5000 series graphics products.
- Using the Movies&TV application to edit video clips may result in green corruption in the clips.
- Performance metrics may report incorrect values for current VRAM usage after an extended period of gameplay.
- With HDR enabled, Windows® desktop may experience flickering, and performing a task switch while in a game may cause colors to become washed out or over saturated.
- World of Warcraft™ may experience corruption issues with anti-aliasing enabled on DirectX®12 API.
- Launching Radeon Software after a driver upgrade, may cause the Auto OC dialogue to appear with “0 Mhz” when the Auto OC feature has been previously enabled on Radeon RX Vega series graphics products.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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