A few days ago, we informed you about Anthology of Fear; a new first-person psychological horror game. And today, Ultimate Games announced that the game will be coming to the PC in the first quarter of 2020.
As the press release reads, the creators of this first-person psychological horror decided to take a fresh approach to the genre. Anthology of Fear has three quite different stories, unrelated in terms of their plot and distinctive with different elements of the gameplay.
Game director and chief designer, Hubert Zatorski, said:
“Each of the three stories is different – of course there are also different characters, time periods, and so on. The player thus receives three smaller games in one. Each of them will provide different experiences. Our game will be diverse and ambiguous. It won’t be any problem for fans of the series Silent Hill and Outlast to find themselves in Anthology of Fear. The same goes for titles in the style of Layers of Fear, Alan Wake or even Hunt: Showdown”.
Anthology of Fear will cover three different stories. The first of them was set in the 20th century in a remote area of Siberia, where there will be a struggle for survival and elements of hunting. The next is contemporary history, in which creative act and alienation play first fiddle. The last story is in an unknown place and time, and the main theme will be memories.
RG Crew’s chief programmer, Piotr Rycabel, added:
“In Anthology of Fear we took a broad perspective and that will translate into the gameplay itself. Thus, each episode will also be different in this respect. Depending on the episode, there will be plenty of exploration, sneaking, escaping, fighting and hunting”
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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