Apex Legends came out of nowhere and appears to be a really successful free to play title. In just three days, the game has surpassed over 10 million players and has breached 1 million concurrent players.
Respawn’s Vince Zampella had this to say:
“This has been a truly incredible journey. We tested and tweaked. We argued and agreed. We got to a point where we felt some magic. We knew it would be risky to take the franchise in this direction, to go free to play, and do a surprise launch. But we fell in love with Apex Legends and wanted, needed, other people to play it too.”
Right now, Apex Legends is the hottest battle royale game available. The game borrows the heroes from Overwatch and slightly updates the battle royale formula by allowing players to respawn their teammates. Moreover, the game packs an amazing in-game dialogue system that lets everyone point out items, locations and enemies.
Apex Legends is using a heavily modified version of the Source Engine and while for the most part runs smoothly, it does suffer from some minor optimization issues in specific areas of the map (you can read more in our PC Performance Analysis article).
Congratulations to Respawn for hitting its 10 million goal that quickly and we are curious to see whether the team will invest more resources on Apex Legends (for more post-launch content and support) now that it can become a really profitable product!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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