A lot has been said about the lack of a PC demo for PREY. And while we thought that this was due to the fact that this demo would give crackers the opportunity to experiment with PREY’s protection system – in order to crack it quicker – Arkane’s president claims that the team simply did not have enough time to make a demo for the PC audience.
As Raphael Colantonio told AusGamers, Arkane Studios couldn’t do a demo on both consoles and PC, therefore it decided to do one for consoles as PC has Steam’s refund policy that, basically, works like a demo.
“It’s just a resource assignment thing. We couldn’t do a demo on both the console and on the PC, we had to choose. And besides, PC has Steam. Steam players can just return the game [prior to playing] 2 hours so it’s like a demo already.”
Colantonio also tried to address the claims that the PC version of PREY will be a console port and nothing more.
“I also want to clarify that there’s no PC port. I keep on hearing ‘oh they’re going to screw up the PC port’ there is no PC port. We do the game on PC. It’s a PC game. It’s a different engine to Dishonored as well. So we might have our own sets of problems, but we are of course very careful because of what happened with Dishonored 2. So we wanted to make sure the PC version of Prey is good.”
PREY releases on May 5th!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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