After broadcasting the Stratis teaser earlier this month, Bohemia Interactive has now confirmed an additional island in Arma 3. Situated in the North Aegean and stretching over 19 square kilometres, Stratis adds geographical variety and expands the game’s massive military sandbox. The reveal is supported by a fresh web update, trailer, screenshots and info on the Community Alpha.
The web update explains how Stratis – which is located approximately 30 kilometres south west of shores of Limnos (Arma 3’s 300 km2 primary terrain) – was originally supposed to be Greece’s first ‘green’ island, relying completely on renewable energy. However, due to its strategic position, it was repurposed as a military base for the US Army task force, helping them to monitor NATO’s frontline against advancing Iranian forces. Besides a civilian settlement, the dry and hilly island accommodates an airfield, an advanced radar facility and security troops.
The new Stratis Showcase trailer visits some of the island’s point of interest and offers a first peek at Arma 3’s world in motion.
Ivan Buchta, Creative Director on Arma 3, elaborates:
“Stratis fits our setting perfectly. Mostly because of the dense vegetation, it feels different than Limnos, and by adding many fictional features, we’ve enhanced the original realistic terrain. I’m sure players will love the scenery: the military camps, airbase, radar site, romantic coves – not to forget the shipwrecks and rocks scattered underwater.”
In addition, he also exposed that Stratis will serve as the playground of the upcoming Community Alpha. This means people will get to do some early reconnaissance, while helping the development team at the same time.
Ivan Buchta:
“The fact that Stratis is relatively small, compared to the gigantic Limnos area, should not fool you; the island has enough space to facilitate all kinds of gameplay, including massive multiplayer battles. Just know, once the Community Alpha is out, I’ll be watching from the best sniper spots!”
More intel on the Community Alpha will be declassified this summer, when the game is exhibited at E3.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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