Nvidia has announced that an incoming patch will add some new PhysX effects in Assassin’s Creed IV: Black Flag. According to the green team, this patch will introduce APEX Particles that are manipulated by external forces such as gravity, wind, character movement, and explosions, courtesy of the APEX Turbulence system.
As Nvidia’s Andrew wrote on GeForce:
“As in Batman: Arkham Origins, Assassin’s Creed IV’s APEX Particles will be further enhanced by the addition of Particle Shadow Mapping (PSM), which enables select particle effects to cast shadows, and self-shadow one another. This is particularly beneficial for thick, heavy smoke effects, such as Kenway’s smoke bomb, instantly emphasizing the density of the effect to the viewer, further increasing image quality.”
It will be interesting to see what GPU will be required for these new effects. As it is, Assassin’s Creed IV: Black Flag stresses even high-end GPUs. With the addition of these PhysX effects, our GTX690 will certainly be brought to its knees. Unless of course Nvidia and Ubisoft manage to optimize the hell out of it.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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