Ubisoft has released a new update for the PC version of Assassin’s Creed IV: Black Flag that fixes various minor UI issues, various minor stability issues on certain configurations and a problem with VSync on multiplayer. In addition, this update packs a number of fixes for both the SP and MP modes. Unfortunately, there isn’t any performance increase, so don’t expect miracles from this patch. This new update will be auto-downloaded via UPLAY, and you can view its complete changelog below. Enjoy!
Assassin’s Creed IV: Black Flag Update Changelog:
GENERAL:
* Fixed problem with VSync on multiplayer
* Fixed issue when the host has the game minimized
* Fixed various minor UI issues
* Fixed various minor stability issues on certain configurationsSINGLE-PLAYER:
* Fixed an issue that made the Juan Garcia assassination contract in Matanzas impossible to finish in certain conditions
* Fix detection issues
* Fixed desynchronization issues during main missions
* Fix various display issues
* Fixed some graphical issues
* Fixed various online sharing issues relating to White Whales, Social Chests and Royal Convoys
* Fixed sword-spawning issues
* Fixed some database entry issues
* Fixed DLC trailer issues
* Fixed various animation issues
* And other various issuesMULTIPLAYER:
* Fix various display issues
* Fix various crash issues
* Voice Chat improvements
* Fixed Wolfpack game mode behavior with Join In Progress option
* Fixed aspects of the Teleport & Bodyguard Abilities
* Fixed issues with host migration in Wolfpack Game Mode.
* Fixed approach meter behavior when under Timephase Ability effect.
* Fixes implemented in Havana & Kingston maps
* Fixed certain Ability set issues in Manhunt.
* Fixed the Booby Trap activation time
* Fixed frequency of the “extra time target” appearing in Wolfpack Game Mode
* And other various issues
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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