Ubisoft has announced that update 1.5.1 for Assassin’s Creed Odyssey will release tomorrow. This patch is 400MB in size and addresses a number of bugs/issues. Moreover, it comes with some PC-specific tweaks/fixes.
Going into more details, this patch addresses an issue that caused players to get stuck in world stations under certain conditions. Moreover, it fixes some issues with the main game, Story Creator and the Discovery Tour.
As said, this latest update also packs some PC-specific tweaks. For instance, it removes the HUD preset option from the standalone version of Discovery Tour. It also removes the unintended update history section from the standalone version of Discovery Tour.
As always, UPLAY and Steam will download this patch the next time you launch their clients. You can also find below its complete changelog.
Assassin’s Creed Odyssey Update 1.5.1 Release Notes
DISCOVERY TOUR: ANCIENT GREECE
- [PC] Removed the HUD preset option from the standalone version of Discovery Tour.
- [PC] Removed the unintended update history section from the standalone version of Discovery Tour.
- Addressed an issue that caused players to get stuck in world stations under certain conditions.
STORY CREATOR MODE
- Addressed an issue with the calculation of rewards.
- Addressed an issue where the dialogue scene could get blurry when the stage of the dialogue is set to 1v1 close.
THE FATE OF ATLANTIS
- Addressed an issue that reset gathered Isu Knowledge after updating to version 1.5.0.
- Addressed an issue that prevented the Isu Beckon quest from appearing.
MAIN GAME
- Addressed an issue in A Godless Blight that prevented players from carrying bodies out of the water if they died and reloaded the save game.
- Addressed an issue that prevented the Underworld Pack items to be available in the visual customization section.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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