As you may already know, Assassin’s Creed: Syndicate is currently plagued by mediocre SLI scaling. In its current state, the game is unable to properly utilize two or more GPUs. And it appears, the French company will finally address this issue in its new patch that will be released soon.
Our reader ‘Taylor Harris’ has been asking the support team – these past few months – whether the development team would fix the game’s SLI issues. And today, Ubisoft’s Community Representative “UbiSmarmy” claimed that the next patch for Assassin’s Creed: Syndicate will resolve it.
So here is hoping that Ubisoft will keep its word and fix the game’s SLI scaling issues!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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