After slightly delaying it, Ubisoft today released the fifth update for the PC version of Assassin’s Creed: Unity. While the company claimed that this patch would feature a number of PC specific fixes, we can safely report that the annoying ‘physics reset’ stuttering issues that has been plaguing the game from the get-go has not been addressed yet. Not only that, but the promised tessellation effects are nowhere to be found.
Below you can find a video showing the infamous ‘physics reset’ stuttering issue. In order to avoid any possible VRAM limitation, we dropped our resolution to 720p. As you can see, Unity used around 1.7GB of VRAM (each core of our GTX690 has access to 2GB of VRAM).
We strongly suggest paying attention to Arno’s clothes while we’re running. As you can see, the physics of Arno’s clothes are reset during every single stutter that occurs. This ‘physics reset’ issue is also obvious on NPCs’s clothes while we are standing in the middle of the crowd (beginning of the video).
Ubisoft has not acknowledged yet this issue, even though there are a lot of PC gamers suffering from it.
For what is worth, here is the changelog of this latest update for Assassin’s Creed: Unity.
Stability & performance
-Fixed numerous random crashes both on Campaign and CoopSave game & Progression
-Fixed gear and outfit rewards getting relocked
-Added users profile corrector to resolve companion synchronization issues
-Made Initiate and companion app exclusive content accessible to all players
-Fixed the ‘Find Leon’ objective not spawning on Dead Kings Memory 2Online matchmaking, connectivity & replication
-Fixed various matchmaking and connection issues both in matches and when starting a match.
-Fixed various replication issues between host and clients
-Fixed issues with the My Club featureGameplay (navigation, fight, stealth)
-Fixed issue with Arno losing control after trying to launch Initiates from the pause menu
-Fixed minor navigation issuesMenus and HUD
-Fixed issues occurring when hacking gears
-Fixed additional issues with notificationsWorld & 3D
-Fixed some minor FX and texture issuesPC-Specific
-Performance improvements
-Fixed various Uplay Actions & Achievement issues
-Minor UI and rendering fixes
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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