It’s been a while since we last heard from Mundfish and Atomic Heart, right? Well, good news everyone as Alexey Makarenko has visited Mundfish and has shared his opinion about the game itself, as well as its gameplay mechanics.
According to Makarenko, Atomic Heart is not a first-person shooter with RPG elements. It’s also not an RPG with shooter elements. Instead, this game feels like a Bioshock or Prey game. Makarenko described it as an immersive sim with shooter and fighting mechanics. The game will also allow players to level up their weapons and abilities, and there will be both crafting and looting. Moreover, the game will have some puzzles that players will have to solve.
As Makareko said:
“Overall feelings, they are close to Bioshock or Prey. It’s partly reminiscent of Dishonored, and a little bit of Metro. Plus a bit of Zeno Clash and other fighting games in first-person mode.”
In the following video, Makareko talks a bit more about Atomic Heart’s gameplay mechanics. Moreover, Makareko played the game for 4 hours and visited five locations. Two of them were small, the other two were big and the last one was a bonus location.
There is currently no ETA on when Atomic Heart will come out. Still, RTX owners can download a Ray Tracing Tech Demo from here.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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