Avatar Frontiers of Pandora screenshots-2

Avatar: Frontiers of Pandora PC Requirements revealed, confirmed to support RTGI and FSR 3.0 on PC


Ubisoft has just shared the official PC system requirements for Avatar: Frontiers of Pandora. Moreover, the team confirmed that the PC version will support ray-traced global illumination (RTGI), as well as ray-traced shadows and reflections.

Avatar: Frontiers of Pandora will be powered by the Snowdrop Engine. For gaming at 1080p/Low with FSR 2.0 Quality and 30fps, PC gamers will at least need an AMD RX 5700 or an NVIDIA GTX1070 or an AMD ARC A750. Ubisoft also recommends using an SSD and 16GB of RAM.

In order to get 60fps on High Settings with FSR 2.0 Quality at 1080p, you’ll need an AMD RX 6700XT or an NVIDIA RTX 3060Ti. For 1440p, you’ll need an AMD RX 6800XT or an NVIDIA RTX 3080.

Finally, for gaming at 4K/High with FSR 2.0 Balanced at 60fps, you’ll need an AMD Radeon RX7900XTX or an NVIDIA RTX4080.

From what I’ve seen so far, this new Avatar game looks really great. Curiously enough, though, Ubisoft has not mentioned whether the Ultra requirements include the game’s Ray Tracing effects. My guess is that they do not. The reason I’m saying this is because players will definitely need FSR 3.0 Frame Generation to enable all of the RT effects at 4K. And, as we can clearly see, the Ultra PC specs only list FSR 2.0.

Speaking of which, this new Avatar game will support FSR 3.0 Frame Generation from the get-go. And while there will be support for DLSS 2 and Intel XeSS, there is no word on whether it will support DLSS 3 Frame Generation. Guess NVIDIA RTX owners will have to rely, once again, on DLSS 3 Mod.

Ubisoft will release Avatar: Frontiers of Pandora on December 7th. Below you can also find the game’s full PC system requirements.

Stay tuned for more!

Avatar Frontiers of Pandora PC requirements