Now that’s hilarious. PC gamers have been patiently waiting for the DX11 patch of Batman: Arkham City and it appears that someone inside Rocksteady decided to actually leak it. We obviously can’t share links for it but you can definitely find it – if you try hard enough. As promised, the patch comes with some DX11 optimizations and this time around, the game won’t be crawling with single digit FPS numbers. This basically means that the average framerate is higher in the in-game benchmark.
Moreover, both initial and in-game loadings are faster, even when DX11/Physx is set to max. In the patched version of the game, the benchmark doesn’t auto finish as it now prompts us to press escape in order to exit it. In addition, some textures have been improved and are no longer blurry as hell – guess that there was a coding bug and some of the textures weren’t loading properly. And yeah, stuttering has been greatly reduced so kudos to Rocksteady for taking care of that too.
And here is the one-million-dollar question; the patch is ready so why is it taking so long for Rocksteady and Warner Bros to actually release it? It’s funny but this is precisely what is wrong with the gaming industry right now, as we are relying – most of the times – on leaks and mods to actually play our games the way it were meant to be.
Let’s just hope that after this leak, Warner Bros will officially roll it out as soon as possible!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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