DICE and Electronic Arts officially announced Battlefield V , immersing players in unexpected battles and untold stories of World War 2 as never seen before. Featuring a fresh portrayal of one of mankind’s biggest conflicts, Battlefield V promises to allow players to feel the unmatched intensity of all-out war and travel to unexpected but crucial moments of World War 2 through new and signature multiplayer modes, single-player War Stories and the cooperative Combined Arms.
In Battlefield V, players will embark on a continuing, grand journey post-launch in the brand new Tides of War, created to make sure the battlefield is constantly evolving with new events, challenges, battles, and rewards that are always within reach.
Battlefield V multiplayer aims to deliver the most immersive gameplay of the franchise in a sandbox environment that portrays the battles of World War 2, allowing players to feel the force of the fight and truly shape the war as the war shapes them. Players’ soldiers can now tow stationary weapons, build fortifications and repair war-torn structures to turn the battlefield to the player’s advantage. Whether dragging a squad mate to safety or shooting a grenade out of the sky, players will forge a deeper connection to the ever-evolving world around them and achieve victory against the toughest odds. With the freedom to adapt and evolve the battlefield in new and unseen ways, the battlefield will never be the same.
Oskar Gabrielson, General Manager at DICE, said:
“Battlefield V is a homecoming for DICE as a studio—a return to the era that came to define the Battlefield franchise. But as nostalgic as we are about World War 2, we wanted to challenge the preconception of the era with an unexpected portrayal of this familiar setting. Our vision with Battlefield V is to let players explore new and untold sides of the conflict that shaped the modern world, The scale of each battle and level of immersion is unlike anything we’ve done before in Battlefield and players are in for an epic journey.”
In new and classic multiplayer modes, players can lead their own unique Company to victory in a dynamic multiplayer experience where every battle is unique. The Company allows players to create and deeply customize their soldiers, weapons and vehicles that will evolve as they progress, covering everything from the way they look to the way they play. Fan favorite modes like the 64-player Conquest return, with the game’s multiplayer culminating in Grand Operations, an all-new live, event-based experience within Tides of War. These multimap, multi-mode dynamic events take players through vast historical battles to relive moments of bravery and desperation while fighting to the final objective.
The acclaimed single-player campaign mode from Battlefield 1, War Stories, returns for Battlefield V. Witness the conflict through the eyes of men and women of World War 2 and experience untold stories of human drama, filled with Battlefield moments. Experience the freezing Norwegian landscapes as a young Norwegian resistance fighter or come ashore into the desert heat of North Africa – and more.
Tides of War is DICE’s new approach to live services, where players will set out on an epic journey with their Company in unexpected battles throughout World War 2. There will be no premium pass, all players will have access to the same maps and modes, keeping the community unified as they progress through Battlefield V. In Tides of War, their journey through World War 2 will grow through themed experiences that will include events and all-new ways to play like Grand Operations, while also unlocking the latest themed rewards such as weapons and vehicles to further shape their Company.
Battlefield V will be available worldwide October 19th.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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