PlatinumGames has released the first patch for the PC version of Bayonetta. And to be honest, we were a bit surprised as we were expecting PlatinumGames to release a patch for NieR: Automata, a game that suffers from major issues, before issuing a patch for Bayonetta.
But anyway, this patch fixes the MSAA option, fixes an issue with excessive Steam client CPU usage, adjusts Steam Cloud implementation, and adds the ability to disable black borders in aspect ratios other than 16:9.
As the team noted:
“Bayonetta was originally designed to a 16:9 aspect ratio only, and as such, certain UI elements will be distorted with this lock disabled; for example, the book that appears before boss fights may appear off-centre, etc.
To enable or disable this feature, quit Bayonetta, right click on Bayonetta in your games library in Steam, go to “Properties” then choose the “Local Files” tab and click on “Browse Local Files”. This will open up an explorer window, and inside the subfolder “Apsect Unlock” are 2 registry files:
Double click on DisableAspectLock.reg to remove the black bar
Double click on EnableAspectLock.reg to re-enable the 16:9 lock”
This patch will be auto-downloaded from Steam, and you can read its complete changelog below.
Bayonetta – First PC Patch Release Notes
• Fixed an issue with excessive Steam client CPU usage
• Fixed the MSAA option
• Fixed the “picture-in-picture” graphical issue in the ‘film strip’ cutscenes at certain resolutions
• Adjusted Steam Cloud implementation
• Fixed an issue with the jump control in some situations when using keyboard and mouse
• Added the ability to disable black borders in aspect ratios other than 16:9
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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