KOEI Tecmo today revealed a brand new ‘Endless Eclipse’ game mode, alongside new details on battle mechanics and new screenshots for Berserk and the Band of the Hawk. The game is currently slated to launch on February 21st, and these new screenshots help to introduce the new game mode, and provide a first look at in-game stages as well as alternate weaponry and abilities.
In the game’s Endless Eclipse Mode, players can prove their worth as they go toe to toe with countless enemies in the formidable Eclipse dimension. Offering a unique and challenging respite from the main story, the new mode has players fighting for their life as they rush to complete various missions to overcome the deadly Eclipse. Slashing their way through this realm will gradually present them with stronger opponents and harder missions pushing players’ skills to their limits. Naturally, if you complete this mode, you’ll get some rewards (that can be used in the game’s main mode).
Berserk and the Band of the Hawk also promises to feature exciting new battle mechanics and sub-weapons to diversify combat and provide greater immersion into the dark fantasy universe.
Alongside his or her weapon of choice, each character wields a potent sub-weapon offering unique abilities and effects, allowing players to gain the upper hand in tight situations. However, the extra boost of power comes at a price – unlike standard weaponry, sub-weapons become temporarily unavailable after use.
For instance, alongside his Dragonslayer, Guts wields a crossbow and an artificial arm cannon allowing for quick-fire or explosive long-range attacks which clear all enemies in sight, whereas the fearsome apostle Zodd can perform brutal rush attacks to clear enemies from his path. Meanwhile the young witch, Schierke, has the ability to cast powerful spells and deal great damage to enemies while afar, as well as summon companions to aid her in combat, making the magic conjurer a useful companion on the battlefield.
Enjoy the screenshots!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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