Bethesda has just released a new update for Doom Eternal that has removed the Denuvo anti-tamper tech from it. Doom Eternal came out in March 2020, meaning that it took Bethesda over three years in order to remove Denuvo from it.
Doom Eternal is a fast-paced shooter and the sequel to Doom 2016. The game featured some gameplay tweaks and enhancements that made its combat differ from that of its prequel.
In June 2021, id Software and Bethesda added Ray Tracing effects to it. Disappointingly, though, those RT effects did not overhaul its lighting system. Instead, id Software used Ray Tracing in order to enhance the game’s reflections.
Now the good news here is since the game runs incredibly well on PC, a lot of gamers can enjoy these ray-traced reflections with high framerates. For instance, an NVIDIA RTX 3080 can push an average of 90fps in native 4K with these Ray Tracing effects.
Alongside Bethesda, Warner Bros, Capcom, Bandai Namco, and Square Enix have removed Denuvo from their older games.
For instance, SE has removed Denuvo from The Diofield Chronicle, VALKYRIE ELYSIUM, TRIANGLE STRATEGY and Forspoken. Moreover, both Octopath Traveler and its sequel no longer use it.
On the other hand, Capcom has removed Denuvo from Monster Hunter Stories 2: Wings of Ruin and Resident Evil Village. Warner Bros has also removed it from Mortal Kombat 11. And then we have Bandai Namco who has removed it from Tekken 7 and NARUTO TO BORUTO: SHINOBI STRIKER.
Have fun, everyone!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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