In April 2023, Bethesda released the Spider’s Thread Free Update for Ghostwire: Tokyo which added to the game the Denuvo anti-tamper tech. And today, almost a year after that update, Bethesda decided to remove the controversial anti-tamper tech.
Ghostwire: Tokyo is a first-person action-adventure from Tango Gameworks that came out in 2022. In this game, players will explore a unique vision of Tokyo twisted by a supernatural presence.
When it came out, Ghostwire: Tokyo supported NVIDIA DLSS and AMD FSR, and had some Ray Tracing effects. So, here are our DLSS, FSR and Ray Tracing benchmarks. Be also sure to check out our PC Performance Analysis.
For those wondering, no. We won’t be benchmarking this Denuvo-free version of Ghostwire: Tokyo. From what we could tell when we tested it, Denuvo did not affect its performance. Still, this game will be ideal for those who want to test a game with and without it.
Ghostwire: Tokyo is not the only triple-A game that no longer has Denuvo. Last month, KRAFTON removed Denuvo from The Callisto Protocol. NEOWIZ has also removed Denuvo from its Souls-like game, Lies of P. And, earlier this year, EA removed the controversial anti-tamper tech from One Way Out.
It’s also worth noting that other publishers have also removed Denuvo from some of their games. Bethesda’s Wolfenstein Youngblood and Doom Eternal no longer have it. Warner Bros has also removed it from Mortal Kombat 11. Then we have Bandai Namco who has removed it from Tekken 7 and NARUTO TO BORUTO: SHINOBI STRIKER.
Capcom is also another publisher that has removed Denuvo from its older titles. For instance, Resident Evil 2 Remake, Resident Evil 3 Remake, Devil May Cry 5 and Monster Hunter World no longer have it.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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